fixed some bugs and added some speed when scaling in-game tile size
[rocksndiamonds.git] / src / conf_var.c
index 7710041e25ecd28957798819f65bfca47e2bc355..635fd08a32b35f7b60652ed961821cfd1525edd6 100644 (file)
@@ -1300,6 +1300,14 @@ struct TokenIntPtrInfo image_config_vars[] =
     "menu.draw_yoffset.SETUP[INPUT]",
     &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
   },
+  {
+    "menu.draw_xoffset.SETUP[TOUCH]",
+    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_TOUCH]
+  },
+  {
+    "menu.draw_yoffset.SETUP[TOUCH]",
+    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_TOUCH]
+  },
   {
     "menu.draw_xoffset.SETUP[SHORTCUTS]",
     &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS]
@@ -5804,6 +5812,22 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.button.sound_simple.y",
     &game.button.sound_simple.y
   },
+  {
+    "game.button.save.x",
+    &game.button.save.x
+  },
+  {
+    "game.button.save.y",
+    &game.button.save.y
+  },
+  {
+    "game.button.load.x",
+    &game.button.load.x
+  },
+  {
+    "game.button.load.y",
+    &game.button.load.y
+  },
   {
     "tape.button.eject.x",
     &tape.button.eject.x
@@ -6068,6 +6092,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "tape.text.time.font",
     &tape.text.time.font
   },
+  {
+    "tape.show_game_buttons",
+    &tape.show_game_buttons
+  },
   {
     "editor.palette.x",
     &editor.palette.x