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{
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- &game.panel.sokoban_objects.chars
+ "game.panel.sokoban_objects.digits",
+ &game.panel.sokoban_objects.size
},
{
"game.panel.sokoban_objects.font",
&game.panel.sokoban_fields.valign
},
{
- "game.panel.sokoban_fields.chars",
- &game.panel.sokoban_fields.chars
+ "game.panel.sokoban_fields.digits",
+ &game.panel.sokoban_fields.size
},
{
"game.panel.sokoban_fields.font",
"game.panel.robot_wheel.y",
&game.panel.robot_wheel.y
},
+ {
+ "game.panel.robot_wheel.tile_size",
+ &game.panel.robot_wheel.size
+ },
{
"game.panel.conveyor_belt_1.x",
&game.panel.conveyor_belt_1.x
"game.panel.conveyor_belt_1.y",
&game.panel.conveyor_belt_1.y
},
+ {
+ "game.panel.conveyor_belt_1.tile_size",
+ &game.panel.conveyor_belt_1.size
+ },
{
"game.panel.conveyor_belt_1_switch.x",
&game.panel.conveyor_belt_1_switch.x
"game.panel.conveyor_belt_1_switch.y",
&game.panel.conveyor_belt_1_switch.y
},
+ {
+ "game.panel.conveyor_belt_1_switch.tile_size",
+ &game.panel.conveyor_belt_1_switch.size
+ },
{
"game.panel.conveyor_belt_2.x",
&game.panel.conveyor_belt_2.x
"game.panel.conveyor_belt_2.y",
&game.panel.conveyor_belt_2.y
},
+ {
+ "game.panel.conveyor_belt_2.tile_size",
+ &game.panel.conveyor_belt_2.size
+ },
{
"game.panel.conveyor_belt_2_switch.x",
&game.panel.conveyor_belt_2_switch.x
"game.panel.conveyor_belt_2_switch.y",
&game.panel.conveyor_belt_2_switch.y
},
+ {
+ "game.panel.conveyor_belt_2_switch.tile_size",
+ &game.panel.conveyor_belt_2_switch.size
+ },
{
"game.panel.conveyor_belt_3.x",
&game.panel.conveyor_belt_3.x
"game.panel.conveyor_belt_3.y",
&game.panel.conveyor_belt_3.y
},
+ {
+ "game.panel.conveyor_belt_3.tile_size",
+ &game.panel.conveyor_belt_3.size
+ },
{
"game.panel.conveyor_belt_3_switch.x",
&game.panel.conveyor_belt_3_switch.x
"game.panel.conveyor_belt_3_switch.y",
&game.panel.conveyor_belt_3_switch.y
},
+ {
+ "game.panel.conveyor_belt_3_switch.tile_size",
+ &game.panel.conveyor_belt_3_switch.size
+ },
{
"game.panel.conveyor_belt_4.x",
&game.panel.conveyor_belt_4.x
"game.panel.conveyor_belt_4.y",
&game.panel.conveyor_belt_4.y
},
+ {
+ "game.panel.conveyor_belt_4.tile_size",
+ &game.panel.conveyor_belt_4.size
+ },
{
"game.panel.conveyor_belt_4_switch.x",
&game.panel.conveyor_belt_4_switch.x
"game.panel.conveyor_belt_4_switch.y",
&game.panel.conveyor_belt_4_switch.y
},
+ {
+ "game.panel.conveyor_belt_4_switch.tile_size",
+ &game.panel.conveyor_belt_4_switch.size
+ },
{
"game.panel.magic_wall.x",
&game.panel.magic_wall.x
"game.panel.magic_wall.y",
&game.panel.magic_wall.y
},
+ {
+ "game.panel.magic_wall.tile_size",
+ &game.panel.magic_wall.size
+ },
{
"game.panel.magic_wall_time.x",
&game.panel.magic_wall_time.x
&game.panel.magic_wall_time.valign
},
{
- "game.panel.magic_wall_time.chars",
- &game.panel.magic_wall_time.chars
+ "game.panel.magic_wall_time.digits",
+ &game.panel.magic_wall_time.size
},
{
"game.panel.magic_wall_time.font",
"game.panel.bd_magic_wall.y",
&game.panel.bd_magic_wall.y
},
+ {
+ "game.panel.bd_magic_wall.tile_size",
+ &game.panel.bd_magic_wall.size
+ },
{
"game.panel.dc_magic_wall.x",
&game.panel.dc_magic_wall.x
"game.panel.dc_magic_wall.y",
&game.panel.dc_magic_wall.y
},
+ {
+ "game.panel.dc_magic_wall.tile_size",
+ &game.panel.dc_magic_wall.size
+ },
{
"game.panel.player_name.x",
&game.panel.player_name.x
},
{
"game.panel.player_name.chars",
- &game.panel.player_name.chars
+ &game.panel.player_name.size
},
{
"game.panel.player_name.font",
},
{
"game.panel.level_name.chars",
- &game.panel.level_name.chars
+ &game.panel.level_name.size
},
{
"game.panel.level_name.font",
},
{
"game.panel.level_author.chars",
- &game.panel.level_author.chars
+ &game.panel.level_author.size
},
{
"game.panel.level_author.font",