"menu.draw_yoffset.SETUP[INPUT]",
&menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
},
+ {
+ "menu.draw_xoffset.SETUP[SHORTCUTS]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS]
+ },
+ {
+ "menu.draw_yoffset.SETUP[SHORTCUTS]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS]
+ },
{
"menu.draw_xoffset.SETUP[SHORTCUTS_1]",
&menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1]
"menu.draw_yoffset.SETUP[SHORTCUTS_2]",
&menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2]
},
+ {
+ "menu.draw_xoffset.SETUP[SHORTCUTS_3]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3]
+ },
+ {
+ "menu.draw_yoffset.SETUP[SHORTCUTS_3]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3]
+ },
+ {
+ "menu.draw_xoffset.SETUP[SHORTCUTS_4]",
+ &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4]
+ },
+ {
+ "menu.draw_yoffset.SETUP[SHORTCUTS_4]",
+ &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4]
+ },
{
"menu.draw_xoffset.SETUP[CHOOSE_ARTWORK]",
&menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK]
"game.panel.time_ss.draw_order",
&game.panel.time_ss.sort_priority
},
+ {
+ "game.panel.frame.x",
+ &game.panel.frame.x
+ },
+ {
+ "game.panel.frame.y",
+ &game.panel.frame.y
+ },
+ {
+ "game.panel.frame.align",
+ &game.panel.frame.align
+ },
+ {
+ "game.panel.frame.valign",
+ &game.panel.frame.valign
+ },
+ {
+ "game.panel.frame.digits",
+ &game.panel.frame.size
+ },
+ {
+ "game.panel.frame.font",
+ &game.panel.frame.font
+ },
+ {
+ "game.panel.frame.draw_masked",
+ &game.panel.frame.draw_masked
+ },
+ {
+ "game.panel.frame.draw_order",
+ &game.panel.frame.sort_priority
+ },
{
"game.panel.shield_normal.x",
&game.panel.shield_normal.x
"game.use_native_emc_graphics_engine",
&game.use_native_emc_graphics_engine
},
+ {
+ "game.use_native_sp_graphics_engine",
+ &game.use_native_sp_graphics_engine
+ },
{
"game.use_masked_pushing",
&game.use_masked_pushing
"[player].sleeping_delay_random",
&game.player_sleeping_delay_random
},
+ {
+ "viewport.window.width",
+ &viewport.window.width
+ },
+ {
+ "viewport.window.height",
+ &viewport.window.height
+ },
+ {
+ "viewport.playfield.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].width
+ },
+ {
+ "viewport.playfield.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].height
+ },
+ {
+ "viewport.playfield.MAIN.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].width
+ },
+ {
+ "viewport.playfield.MAIN.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].height
+ },
+ {
+ "viewport.playfield.PLAYING.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].width
+ },
+ {
+ "viewport.playfield.PLAYING.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].height
+ },
+ {
+ "viewport.playfield.EDITOR.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].width
+ },
+ {
+ "viewport.playfield.EDITOR.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].height
+ },
+ {
+ "viewport.door_1.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].x
+ },
+ {
+ "viewport.door_1.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].y
+ },
+ {
+ "viewport.door_1.MAIN.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_MAIN].x
+ },
+ {
+ "viewport.door_1.MAIN.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_MAIN].y
+ },
+ {
+ "viewport.door_1.PLAYING.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].x
+ },
+ {
+ "viewport.door_1.PLAYING.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].y
+ },
+ {
+ "viewport.door_1.EDITOR.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].x
+ },
+ {
+ "viewport.door_1.EDITOR.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].y
+ },
+ {
+ "viewport.door_2.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].x
+ },
+ {
+ "viewport.door_2.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].y
+ },
+ {
+ "viewport.door_2.MAIN.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_MAIN].x
+ },
+ {
+ "viewport.door_2.MAIN.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_MAIN].y
+ },
+ {
+ "viewport.door_2.PLAYING.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].x
+ },
+ {
+ "viewport.door_2.PLAYING.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].y
+ },
+ {
+ "viewport.door_2.EDITOR.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].x
+ },
+ {
+ "viewport.door_2.EDITOR.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].y
+ },
{
NULL,
NULL