"game.button.sound_simple.y",
&game.button.sound_simple.y
},
+ {
+ "tape.button.eject.x",
+ &tape.button.eject.x
+ },
+ {
+ "tape.button.eject.y",
+ &tape.button.eject.y
+ },
+ {
+ "tape.button.stop.x",
+ &tape.button.stop.x
+ },
+ {
+ "tape.button.stop.y",
+ &tape.button.stop.y
+ },
+ {
+ "tape.button.pause.x",
+ &tape.button.pause.x
+ },
+ {
+ "tape.button.pause.y",
+ &tape.button.pause.y
+ },
+ {
+ "tape.button.record.x",
+ &tape.button.record.x
+ },
+ {
+ "tape.button.record.y",
+ &tape.button.record.y
+ },
+ {
+ "tape.button.play.x",
+ &tape.button.play.x
+ },
+ {
+ "tape.button.play.y",
+ &tape.button.play.y
+ },
{
"game.forced_scroll_delay_value",
&game.forced_scroll_delay_value
&game.player_sleeping_delay_random
},
{
- "global.screen.width",
- &global.screen.width
+ "viewport.window.width",
+ &viewport.window.width
+ },
+ {
+ "viewport.window.height",
+ &viewport.window.height
+ },
+ {
+ "viewport.playfield.x",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].x
+ },
+ {
+ "viewport.playfield.y",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].y
+ },
+ {
+ "viewport.playfield.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].width
+ },
+ {
+ "viewport.playfield.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].height
+ },
+ {
+ "viewport.playfield.border_size",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_size
+ },
+ {
+ "viewport.playfield.MAIN.x",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].x
+ },
+ {
+ "viewport.playfield.MAIN.y",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].y
+ },
+ {
+ "viewport.playfield.MAIN.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].width
+ },
+ {
+ "viewport.playfield.MAIN.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].height
+ },
+ {
+ "viewport.playfield.MAIN.border_size",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_size
+ },
+ {
+ "viewport.playfield.PLAYING.x",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].x
+ },
+ {
+ "viewport.playfield.PLAYING.y",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].y
+ },
+ {
+ "viewport.playfield.PLAYING.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].width
+ },
+ {
+ "viewport.playfield.PLAYING.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].height
+ },
+ {
+ "viewport.playfield.PLAYING.border_size",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_size
+ },
+ {
+ "viewport.playfield.EDITOR.x",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].x
+ },
+ {
+ "viewport.playfield.EDITOR.y",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].y
+ },
+ {
+ "viewport.playfield.EDITOR.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].width
+ },
+ {
+ "viewport.playfield.EDITOR.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].height
+ },
+ {
+ "viewport.playfield.EDITOR.border_size",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_size
+ },
+ {
+ "viewport.door_1.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].x
+ },
+ {
+ "viewport.door_1.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].y
+ },
+ {
+ "viewport.door_1.MAIN.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_MAIN].x
+ },
+ {
+ "viewport.door_1.MAIN.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_MAIN].y
+ },
+ {
+ "viewport.door_1.PLAYING.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].x
+ },
+ {
+ "viewport.door_1.PLAYING.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].y
+ },
+ {
+ "viewport.door_1.EDITOR.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].x
+ },
+ {
+ "viewport.door_1.EDITOR.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].y
+ },
+ {
+ "viewport.door_2.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].x
+ },
+ {
+ "viewport.door_2.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].y
+ },
+ {
+ "viewport.door_2.MAIN.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_MAIN].x
+ },
+ {
+ "viewport.door_2.MAIN.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_MAIN].y
+ },
+ {
+ "viewport.door_2.PLAYING.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].x
+ },
+ {
+ "viewport.door_2.PLAYING.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].y
+ },
+ {
+ "viewport.door_2.EDITOR.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].x
},
{
- "global.screen.height",
- &global.screen.height
+ "viewport.door_2.EDITOR.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].y
},
{
NULL,