/* sounds for other game actions */
{ "game.starting", UNDEFINED_FILENAME },
+ { "game.leveltime_charging", "fuel.wav" },
+ { "game.health_charging", UNDEFINED_FILENAME },
{ "game.running_out_of_time", "gong.wav" },
{ "game.leveltime_bonus", "sirr.wav" },
+ { "game.health_bonus", "sirr.wav" },
{ "game.losing", "lachen.wav" },
{ "game.winning", UNDEFINED_FILENAME },
{ "game.sokoban_solving", "buing.wav" },
/* sounds for other non-game actions */
- { "door.opening", "oeffnen.wav" },
- { "door.closing", "oeffnen.wav" },
+ { "door.opening", "door.wav" },
+ { "door.closing", "door.wav" },
{ "request.opening", UNDEFINED_FILENAME },
{ "request.closing", UNDEFINED_FILENAME },
{ "menu.item.activating", "empty.wav" },
{ "menu.item.selecting", "base.wav" },
+ { "menu.button.pressing", UNDEFINED_FILENAME },
+ { "menu.button.releasing", UNDEFINED_FILENAME },
+
{ "background.TITLE_INITIAL", UNDEFINED_FILENAME },
{ "background.TITLE", UNDEFINED_FILENAME },
{ "background.MAIN", UNDEFINED_FILENAME },
{ "background.LEVELS", UNDEFINED_FILENAME },
+ { "background.LEVELNR", UNDEFINED_FILENAME },
{ "background.SCORES", "halloffame.wav" },
{ "background.SCORES.mode_loop", "false" },
{ "background.EDITOR", UNDEFINED_FILENAME },