{ "game.running_out_of_time", "gong.wav" },
{ "game.leveltime_bonus", "sirr.wav" },
{ "game.health_bonus", "sirr.wav" },
- { "game.losing", "lachen.wav" },
+ { "game.losing", UNDEFINED_FILENAME },
{ "game.winning", UNDEFINED_FILENAME },
{ "game.sokoban_solving", "buing.wav" },