added config parameters for native BD graphics/sound engine (not used yet)
[rocksndiamonds.git] / src / conf_snd.c
index 0edf618145cc87b3b0ea0fc1e961a2572c2c1028..5d6df8a2626d14c03f56c0588c243e059034bbcd 100644 (file)
@@ -380,5 +380,17 @@ struct ConfigInfo sound_config[] =
   { "background.titlemessage_4",       UNDEFINED_FILENAME              },
   { "background.titlemessage_5",       UNDEFINED_FILENAME              },
 
+
+  // ==========================================================================
+  // non-sound definitions
+  // ==========================================================================
+
+  // the following directives are not associated with a sound, but
+  // probably make sense to be defined in "soundsinfo.conf", too
+
+  // keyword to start parser: "CONFIG_VARS_START" <-- do not change!
+
+  { "game.use_native_bd_sound_engine", "false"                         },
+
   { NULL,                              NULL                            }
 };