struct ConfigInfo sound_config[] =
{
+ /* some default sounds */
+ { "[DEFAULT].digging", "schlurf.wav" },
+ { "[DEFAULT].collecting", "pong.wav" },
+ { "[DEFAULT].snapping", "pong.wav" },
+ { "[DEFAULT].pushing", "pusch.wav" },
+ { "[DEFAULT].impact", "klopf.wav" },
+ { "[DEFAULT].passing", "gate.wav" },
+ { "[DEFAULT].exploding", "roaaar.wav" },
+
/* sounds for Boulder Dash style elements and actions */
{ "bd_diamond.collecting", "pong.wav" },
{ "bd_diamond.impact", "pling.wav" },
{ "[quicksand].emptying", UNDEFINED_FILENAME },
{ "[exit].opening", "oeffnen.wav" },
{ "[exit].passing", "buing.wav" },
+ { "penguin.passing", "buing.wav" },
/* sounds for Emerald Mine Club style elements and actions */
{ "balloon.moving", UNDEFINED_FILENAME },
{ "game.sokoban_solving", "buing.wav" },
/* sounds for other non-game actions */
- { "menu.door_opening", "oeffnen.wav" },
- { "menu.door_closing", "oeffnen.wav" },
+ { "door.opening", "oeffnen.wav" },
+ { "door.closing", "oeffnen.wav" },
- { "menu.hall_of_fame", "halloffame.wav" },
- { "menu.hall_of_fame.mode_loop", "false" },
+ { "background.SCORES", "halloffame.wav" },
+ { "background.SCORES.mode_loop", "false" },
- { "menu.info_screen", "rhythmloop.wav" },
- { "menu.info_screen.mode_loop", "true" },
+ { "background.INFO", "rhythmloop.wav" },
+ { "background.INFO.mode_loop", "true" },
#if 0
{ "[not used]", "antigrav.wav" },