moved code to check for file in level directories to separate function
[rocksndiamonds.git] / src / conf_snd.c
index 3b38b50d499c1f5c90cab10b98ce52fa415bc061..103058e4f7b4c51b257fcdb02a3d331574aeeacb 100644 (file)
@@ -64,30 +64,30 @@ struct ConfigInfo sound_config[] =
   { "bd_firefly.waiting",                      "roehr.wav"                     },
 
   // sounds for Boulder Dash style elements and actions (native game engine)
-  { "bdx_sand_ball.falling",                   UNDEFINED_FILENAME              },
+  { "bdx_sand_ball.falling",                   "schlurf.wav"                   },
   { "bdx_sand_ball.impact",                    "schlurf.wav"                   },
-  { "bdx_sand_loose.falling",                  UNDEFINED_FILENAME              },
+  { "bdx_sand_loose.falling",                  "schlurf.wav"                   },
   { "bdx_sand_loose.impact",                   "schlurf.wav"                   },
   { "bdx_diamond.collecting",                  "pong.wav"                      },
-  { "bdx_diamond.falling",                     UNDEFINED_FILENAME              },
+  { "bdx_diamond.falling",                     "pling.wav"                     },
   { "bdx_diamond.impact",                      "pling.wav"                     },
   { "bdx_flying_diamond.collecting",           "pong.wav"                      },
-  { "bdx_flying_diamond.falling",              UNDEFINED_FILENAME              },
+  { "bdx_flying_diamond.falling",              "pling.wav"                     },
   { "bdx_flying_diamond.impact",               "pling.wav"                     },
   { "bdx_rock.pushing",                                "pusch.wav"                     },
-  { "bdx_rock.falling",                                UNDEFINED_FILENAME              },
+  { "bdx_rock.falling",                                "klopf.wav"                     },
   { "bdx_rock.impact",                         "klopf.wav"                     },
   { "bdx_flying_rock.pushing",                 "pusch.wav"                     },
-  { "bdx_flying_rock.falling",                 UNDEFINED_FILENAME              },
+  { "bdx_flying_rock.falling",                 "klopf.wav"                     },
   { "bdx_flying_rock.impact",                  "klopf.wav"                     },
   { "bdx_mega_rock.pushing",                   "pusch.wav"                     },
-  { "bdx_mega_rock.falling",                   UNDEFINED_FILENAME              },
+  { "bdx_mega_rock.falling",                   "klopf.wav"                     },
   { "bdx_mega_rock.impact",                    "klopf.wav"                     },
   { "bdx_waiting_rock.pushing",                        "pusch.wav"                     },
   { "bdx_chasing_rock.pushing",                        "pusch.wav"                     },
   { "bdx_nut.pushing",                         "knurk.wav"                     },
   { "bdx_nut.breaking",                                "knack.wav"                     },
-  { "bdx_nut.falling",                         UNDEFINED_FILENAME              },
+  { "bdx_nut.falling",                         "klumpf.wav"                    },
   { "bdx_nut.impact",                          "klumpf.wav"                    },
   { "bdx_nitro_pack.pushing",                  "pusch.wav"                     },
   { "bdx_nitro_pack.impact",                   "klopf.wav"                     },