fixed some bugs and added some speed when scaling in-game tile size
[rocksndiamonds.git] / src / conf_gfx.c
index 5c8048dc0c9fb1af8a539272ba2e5324694c68b3..fad76e3f568cbd9fd0b4d37b17bf18864742cb0c 100644 (file)
@@ -59,6 +59,7 @@ struct ConfigTypeInfo image_config_suffix[] =
   { ".post_delay_random",              ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".name",                           ARG_UNDEFINED,  TYPE_STRING     },
   { ".scale_up_factor",                        ARG_UNDEFINED,  TYPE_INTEGER    },
+  { ".tile_size",                      ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".clone_from",                     ARG_UNDEFINED,  TYPE_GRAPHIC    },
   { ".fade_mode",                      ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".fade_delay",                     ARG_UNDEFINED,  TYPE_INTEGER    },
@@ -4744,6 +4745,9 @@ struct ConfigInfo image_config[] =
   { "game.button.gfx.sound_simple.pressed_xoffset", "-100"             },
   { "game.button.gfx.sound_simple.active_yoffset", "-30"               },
 
+  { "game.button.gfx.save",                    UNDEFINED_FILENAME      },
+  { "game.button.gfx.load",                    UNDEFINED_FILENAME      },
+
   { "tape.button.gfx.eject",                   "RocksDoor.png"         },
   { "tape.button.gfx.eject.x",                 "305"                   },
   { "tape.button.gfx.eject.y",                 "357"                   },
@@ -5826,6 +5830,8 @@ struct ConfigInfo image_config[] =
   { "menu.draw_yoffset.SETUP[ARTWORK]",                "0"                     },
   { "menu.draw_xoffset.SETUP[INPUT]",          "0"                     },
   { "menu.draw_yoffset.SETUP[INPUT]",          "0"                     },
+  { "menu.draw_xoffset.SETUP[TOUCH]",          "0"                     },
+  { "menu.draw_yoffset.SETUP[TOUCH]",          "0"                     },
   { "menu.draw_xoffset.SETUP[SHORTCUTS]",      "0"                     },
   { "menu.draw_yoffset.SETUP[SHORTCUTS]",      "0"                     },
   { "menu.draw_xoffset.SETUP[SHORTCUTS_1]",    "0"                     },
@@ -6999,6 +7005,10 @@ struct ConfigInfo image_config[] =
   { "game.button.sound_loops.y",               "245"                   },
   { "game.button.sound_simple.x",              "65"                    },
   { "game.button.sound_simple.y",              "245"                   },
+  { "game.button.save.x",                      "-1"                    },
+  { "game.button.save.y",                      "-1"                    },
+  { "game.button.load.x",                      "-1"                    },
+  { "game.button.load.y",                      "-1"                    },
 
   { "tape.button.eject.x",                     "5"                     },
   { "tape.button.eject.y",                     "77"                    },
@@ -7072,6 +7082,8 @@ struct ConfigInfo image_config[] =
   { "tape.text.time.digits",                   "-1"                    },
   { "tape.text.time.font",                     "font.tape_recorder"    },
 
+  { "tape.show_game_buttons",                  "false"                 },
+
   { "editor.palette.x",                                "5"                     },
   { "editor.palette.y",                                "30"                    },
   { "editor.palette.cols",                     "4"                     },