{ "font.text_1.y", "140" },
{ "font.text_1.width", "14" },
{ "font.text_1.height", "14" },
+ { "font.text_1.MAIN", UNDEFINED_FILENAME },
+ { "font.text_1.MAIN.clone_from", "font.text_1.PREVIEW" },
{ "font.text_1.LEVELS", "RocksFontMedium.pcx" },
{ "font.text_1.LEVELS.x", "0" },
{ "font.text_1.LEVELS.y", "0" },
{ "font.text_2.y", "210" },
{ "font.text_2.width", "14" },
{ "font.text_2.height", "14" },
+ { "font.text_2.MAIN", UNDEFINED_FILENAME },
+ { "font.text_2.MAIN.clone_from", "font.text_2.PREVIEW" },
{ "font.text_2.LEVELS", "RocksFontMedium.pcx" },
{ "font.text_2.LEVELS.x", "0" },
{ "font.text_2.LEVELS.y", "160" },
{ "font.text_4.y", "70" },
{ "font.text_4.width", "14" },
{ "font.text_4.height", "14" },
+ { "font.text_4.MAIN", UNDEFINED_FILENAME },
+ { "font.text_4.MAIN.clone_from", "font.text_3.PREVIEW" },
{ "font.text_4.LEVELS", "RocksFontMedium.pcx" },
{ "font.text_4.LEVELS.x", "0" },
{ "font.text_4.LEVELS.y", "480" },
/* the following directives are not associated with an image, but
probably make sense to be defined in "graphicsinfo.conf", too */
+ /* keyword to start parser: "CONFIG_VARS_START" <-- do not change! */
+
{ "titlemessage_initial_1.x", "-1" },
{ "titlemessage_initial_1.y", "-1" },
{ "titlemessage_initial_1.width", "-1" },
{ "main.text.level_info_2.align", "center" },
{ "main.text.level_info_2.chars", "-1" },
{ "main.text.level_info_2.font", "font.text_2" },
- { "main.text.level_info_2.font_header", "font.text_3" },
+ { "main.text.level_info_2.font_header", "font.text_4" },
{ "main.text.level_name.x", "-1" },
{ "main.text.level_name.y", "-1" },
{ "main.text.level_name.align", "left" },
{ "game.panel.time.font", "font.text_2" },
{ "game.panel.time.font_narrow", "font.text_1" },
-#if 0
- /* --- not yet available (start) --- */
-
{ "game.panel.time_hh.x", "-1" },
{ "game.panel.time_hh.y", "-1" },
{ "game.panel.time_hh.align", "left" },
{ "game.panel.drop_next_7.y", "-1" },
{ "game.panel.drop_next_8.x", "-1" },
{ "game.panel.drop_next_8.y", "-1" },
+ { "game.panel.emc_keys.x", "-1" },
+ { "game.panel.emc_keys.y", "-1" },
+ { "game.panel.emc_keys.align", "left" },
{ "game.panel.key_1.x", "-1" },
{ "game.panel.key_1.y", "-1" },
{ "game.panel.key_2.x", "-1" },
{ "game.panel.key_8.y", "-1" },
{ "game.panel.key_white.x", "-1" },
{ "game.panel.key_white.y", "-1" },
- { "game.panel.white_keys.x", "-1" },
- { "game.panel.white_keys.y", "-1" },
- { "game.panel.white_keys.align", "left" },
- { "game.panel.white_keys.chars", "-1" },
- { "game.panel.white_keys.font", "font.text_2" },
+ { "game.panel.key_white_count.x", "-1" },
+ { "game.panel.key_white_count.y", "-1" },
+ { "game.panel.key_white_count.align", "left" },
+ { "game.panel.key_white_count.chars", "-1" },
+ { "game.panel.key_white_count.font", "font.text_2" },
{ "game.panel.shield_normal.x", "-1" },
{ "game.panel.shield_normal.y", "-1" },
{ "game.panel.emc_magic_ball.x", "-1" },
{ "game.panel.emc_magic_ball.y", "-1" },
+ { "game.panel.emc_magic_ball_switch.x", "-1" },
+ { "game.panel.emc_magic_ball_switch.y", "-1" },
{ "game.panel.emc_magic_ball_time.x", "-1" },
{ "game.panel.emc_magic_ball_time.y", "-1" },
{ "game.panel.emc_magic_ball_time.align", "left" },
{ "game.panel.conveyor_belt_1.x", "-1" },
{ "game.panel.conveyor_belt_1.y", "-1" },
- { "game.panel.conveyor_belt_2.x", "-1" },
- { "game.panel.conveyor_belt_2.y", "-1" },
- { "game.panel.conveyor_belt_3.x", "-1" },
- { "game.panel.conveyor_belt_3.y", "-1" },
- { "game.panel.conveyor_belt_4.x", "-1" },
- { "game.panel.conveyor_belt_4.y", "-1" },
{ "game.panel.conveyor_belt_1_switch.x", "-1" },
{ "game.panel.conveyor_belt_1_switch.y", "-1" },
+ { "game.panel.conveyor_belt_2.x", "-1" },
+ { "game.panel.conveyor_belt_2.y", "-1" },
{ "game.panel.conveyor_belt_2_switch.x", "-1" },
{ "game.panel.conveyor_belt_2_switch.y", "-1" },
+ { "game.panel.conveyor_belt_3.x", "-1" },
+ { "game.panel.conveyor_belt_3.y", "-1" },
{ "game.panel.conveyor_belt_3_switch.x", "-1" },
{ "game.panel.conveyor_belt_3_switch.y", "-1" },
+ { "game.panel.conveyor_belt_4.x", "-1" },
+ { "game.panel.conveyor_belt_4.y", "-1" },
{ "game.panel.conveyor_belt_4_switch.x", "-1" },
{ "game.panel.conveyor_belt_4_switch.y", "-1" },
{ "game.panel.level_author.chars", "-1" },
{ "game.panel.level_author.font", "font.text_2" },
- { "game.panel.stop.x", "-1" },
- { "game.panel.stop.y", "-1" },
-
- { "game.panel.pause.x", "-1" },
- { "game.panel.pause.y", "-1" },
-
- { "game.panel.play.x", "-1" },
- { "game.panel.play.y", "-1" },
-
- { "game.panel.sound_music.x", "-1" },
- { "game.panel.sound_music.y", "-1" },
-
- { "game.panel.sound_loops.x", "-1" },
- { "game.panel.sound_loops.y", "-1" },
-
- { "game.panel.sound_simple.x", "-1" },
- { "game.panel.sound_simple.y", "-1" },
-
- /* --- not yet available (end) --- */
-#endif
+ { "game.button.stop.x", "-1" },
+ { "game.button.stop.y", "-1" },
+ { "game.button.pause.x", "-1" },
+ { "game.button.pause.y", "-1" },
+ { "game.button.play.x", "-1" },
+ { "game.button.play.y", "-1" },
+ { "game.button.sound_music.x", "-1" },
+ { "game.button.sound_music.y", "-1" },
+ { "game.button.sound_loops.x", "-1" },
+ { "game.button.sound_loops.y", "-1" },
+ { "game.button.sound_simple.x", "-1" },
+ { "game.button.sound_simple.y", "-1" },
{ "[player].boring_delay_fixed", "1000" },
{ "[player].boring_delay_random", "1000" },