rnd-20040114-1-src
[rocksndiamonds.git] / src / conf_gfx.c
index 1bca3da12807cd569b8432c09aa40f928b9ce795..c71d89e4159c4705f4a5b3d0ad07844458f16f1f 100644 (file)
@@ -3126,6 +3126,7 @@ struct ConfigInfo image_config[] =
 
 #include "conf_chr.c"  /* include auto-generated data structure definitions */
 #include "conf_cus.c"  /* include auto-generated data structure definitions */
+#include "conf_grp.c"  /* include auto-generated data structure definitions */
 
   /* images not associated to game elements (used for menu screens etc.) */
   /* keyword to stop parser: "NO_MORE_ELEMENT_IMAGES" <-- do not change! */
@@ -3708,10 +3709,10 @@ struct ConfigInfo image_config[] =
   { "door_2.step_delay",                       "10"                    },
   { "door_2.anim_mode",                                "default"               },
 
-  { "[player].boring_delay_fixed",             "0"                     },
-  { "[player].boring_delay_random",            "0"                     },
-  { "[player].sleeping_delay_fixed",           "0"                     },
-  { "[player].sleeping_delay_random",          "0"                     },
+  { "[player].boring_delay_fixed",             "-1"                    },
+  { "[player].boring_delay_random",            "-1"                    },
+  { "[player].sleeping_delay_fixed",           "-1"                    },
+  { "[player].sleeping_delay_random",          "-1"                    },
 
   { NULL,                                      NULL                    }
 };