added support for fourth digit for inventory (dynamite) count on game panel
[rocksndiamonds.git] / src / conf_gfx.c
index a5b8aa86d8f8dda4cea4076c62a2eda5c3fa97cb..c321bcf0eb00e4a5bba9510790a0fdf645bfdb76 100644 (file)
@@ -5788,6 +5788,7 @@ struct ConfigInfo image_config[] =
 #include "conf_chr.c"  // include auto-generated data structure definitions
 #include "conf_cus.c"  // include auto-generated data structure definitions
 #include "conf_grp.c"  // include auto-generated data structure definitions
+#include "conf_emp.c"  // include auto-generated data structure definitions
 
 
   // ==========================================================================
@@ -8548,8 +8549,9 @@ struct ConfigInfo image_config[] =
   { "game.panel.inventory_count.y",            "89"                    },
   { "game.panel.inventory_count.align",                "center"                },
   { "game.panel.inventory_count.valign",       "top"                   },
-  { "game.panel.inventory_count.digits",       "3"                     },
+  { "game.panel.inventory_count.digits",       "-1"                    },
   { "game.panel.inventory_count.font",         "font.text_2"           },
+  { "game.panel.inventory_count.font_narrow",  "font.text_1"           },
   { "game.panel.inventory_count.draw_masked",  "true"                  },
   { "game.panel.inventory_count.draw_order",   "0"                     },
   { "game.panel.inventory_count.class",                "none"                  },