fixed handling clickable pointer-style global animations in request dialogs
[rocksndiamonds.git] / src / conf_gfx.c
index 0fe69a8d2301f97ef5985fbd44c9f2f96bf7b1b7..7b9d243ed52ba6b8169815741bae91460e09c35f 100644 (file)
@@ -82,6 +82,7 @@ struct ConfigTypeInfo image_config_suffix[] =
   { ".sort_priority",                  ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".class",                          ARG_UNDEFINED,  TYPE_STRING     },
   { ".style",                          ARG_UNDEFINED,  TYPE_STRING     },
+  { ".alpha",                          ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".active_xoffset",                 "0",            TYPE_INTEGER    },
   { ".active_yoffset",                 "0",            TYPE_INTEGER    },
   { ".pressed_xoffset",                        "0",            TYPE_INTEGER    },
@@ -6857,6 +6858,8 @@ struct ConfigInfo image_config[] =
   { "font.request.y",                          "210"                   },
   { "font.request.width",                      "14"                    },
   { "font.request.height",                     "14"                    },
+  { "font.request_narrow",                     UNDEFINED_FILENAME      },
+  { "font.request_narrow.clone_from",          "font.text_1.DOOR"      },
 
   { "font.input_1",                            "RocksFontSmall.png"    },
   { "font.input_1.x",                          "0"                     },
@@ -10072,11 +10075,14 @@ struct ConfigInfo image_config[] =
   { "request.autowrap",                                "false"                 },
   { "request.centered",                                "true"                  },
   { "request.wrap_single_words",               "true"                  },
+  { "request.draw_order",                      "-1"                    },
 
   { "global.use_envelope_request",             "false"                 },
 
   { "game.graphics_engine_version",            "-1"                    },
   { "game.forced_scroll_delay_value",          "-1"                    },
+  { "game.forced_scroll_x",                    ARG_UNDEFINED           },
+  { "game.forced_scroll_y",                    ARG_UNDEFINED           },
   { "game.use_native_emc_graphics_engine",     "false"                 },
   { "game.use_native_sp_graphics_engine",      "true"                  },
   { "game.use_masked_pushing",                 "false"                 },