{ "menu.scrollbar.active.ypos", "10" },
{ "menu.scrollbar.active.frames", "1" },
+ { "gfx.game.panel.time_anim", "RocksDoorMM.png" },
+ { "gfx.game.panel.time_anim.x", "5" },
+ { "gfx.game.panel.time_anim.y", "0" },
+ { "gfx.game.panel.time_anim.width", "90" },
+ { "gfx.game.panel.time_anim.height", "35" },
+ { "gfx.game.panel.time_anim.frames", "1" },
+ { "gfx.game.panel.time_anim.active", "RocksDoorMM.png" },
+ { "gfx.game.panel.time_anim.active.x", "105" },
+ { "gfx.game.panel.time_anim.active.y", "0" },
+ { "gfx.game.panel.time_anim.active.width", "90" },
+ { "gfx.game.panel.time_anim.active.height", "35" },
+ { "gfx.game.panel.time_anim.active.frames", "1" },
+
+ { "gfx.game.panel.health_anim", "RocksDoorMM.png" },
+ { "gfx.game.panel.health_anim.x", "5" },
+ { "gfx.game.panel.health_anim.y", "35" },
+ { "gfx.game.panel.health_anim.width", "90" },
+ { "gfx.game.panel.health_anim.height", "35" },
+ { "gfx.game.panel.health_anim.frames", "1" },
+ { "gfx.game.panel.health_anim.active", "RocksDoorMM.png" },
+ { "gfx.game.panel.health_anim.active.x", "105" },
+ { "gfx.game.panel.health_anim.active.y", "35" },
+ { "gfx.game.panel.health_anim.active.width", "90" },
+ { "gfx.game.panel.health_anim.active.height", "35" },
+ { "gfx.game.panel.health_anim.active.frames", "1" },
+
{ "gfx.game.button.stop", "RocksDoor.png" },
{ "gfx.game.button.stop.x", "305" },
{ "gfx.game.button.stop.y", "185" },
{ "game.panel.time_ss.draw_masked", "true" },
{ "game.panel.time_ss.draw_order", "0" },
+ { "game.panel.time_anim.x", "5" },
+ { "game.panel.time_anim.y", "72" },
+ { "game.panel.time_anim.direction", "right" },
+ { "game.panel.time_anim.class", "mm_engine_only" },
+
+ { "game.panel.health.x", "-1" },
+ { "game.panel.health.y", "-1" },
+ { "game.panel.health.align", "center" },
+ { "game.panel.health.valign", "top" },
+ { "game.panel.health.digits", "-1" },
+ { "game.panel.health.font", "font.text_2" },
+ { "game.panel.health.font_narrow", "font.text_1" },
+ { "game.panel.health.draw_masked", "true" },
+ { "game.panel.health.draw_order", "0" },
+
+ { "game.panel.health_anim.x", "5" },
+ { "game.panel.health_anim.y", "107" },
+ { "game.panel.health_anim.direction", "right" },
+ { "game.panel.health_anim.class", "mm_engine_only" },
+ { "game.panel.health_anim.style", "reverse" },
+
{ "game.panel.frame.x", "-1" },
{ "game.panel.frame.y", "-1" },
{ "game.panel.frame.align", "left" },