{ "emc_dripper.active.ypos", "8" },
{ "emc_dripper.active.frames", "1" },
+ /* (these are only defined as elements to support ".PANEL" definitions) */
+ { "graphic_1", UNDEFINED_FILENAME },
+ { "graphic_2", UNDEFINED_FILENAME },
+ { "graphic_3", UNDEFINED_FILENAME },
+ { "graphic_4", UNDEFINED_FILENAME },
+ { "graphic_5", UNDEFINED_FILENAME },
+ { "graphic_6", UNDEFINED_FILENAME },
+ { "graphic_7", UNDEFINED_FILENAME },
+ { "graphic_8", UNDEFINED_FILENAME },
+
#include "conf_chr.c" /* include auto-generated data structure definitions */
#include "conf_cus.c" /* include auto-generated data structure definitions */
#include "conf_grp.c" /* include auto-generated data structure definitions */
{ "global.border", "RocksScreen.pcx" },
{ "global.door", "RocksDoor.pcx" },
+ { "global.busy", "RocksBusy.pcx" },
+ { "global.busy.x", "0" },
+ { "global.busy.y", "0" },
+ { "global.busy.width", "32" },
+ { "global.busy.height", "32" },
+ { "global.busy.frames", "28" },
+ { "global.busy.frames_per_line", "7" },
+ { "global.busy.delay", "2" },
+
{ "editor.element_border", "RocksElements.pcx" },
{ "editor.element_border.xpos", "0" },
{ "editor.element_border.ypos", "0" },
{ "border.draw_masked.PLAYING", "false" },
{ "border.draw_masked.DOOR", "false" },
+ { "border.draw_masked_when_fading", "true" },
+
+ { "init.busy.x", "336" },
+ { "init.busy.y", "280" },
+ { "init.busy.align", "center" },
+ { "init.busy.valign", "middle" },
+
{ "menu.enter_menu.fade_mode", "none" },
{ "menu.enter_menu.fade_delay", "250" },
{ "menu.enter_menu.post_delay", "125" },
{ "game.panel.gravity_state.draw_masked", "true" },
{ "game.panel.gravity_state.draw_order", "0" },
+ { "game.panel.graphic_1.x", "-1" },
+ { "game.panel.graphic_1.y", "-1" },
+ { "game.panel.graphic_1.draw_masked", "true" },
+ { "game.panel.graphic_1.draw_order", "0" },
+ { "game.panel.graphic_2.x", "-1" },
+ { "game.panel.graphic_2.y", "-1" },
+ { "game.panel.graphic_2.draw_masked", "true" },
+ { "game.panel.graphic_2.draw_order", "0" },
+ { "game.panel.graphic_3.x", "-1" },
+ { "game.panel.graphic_3.y", "-1" },
+ { "game.panel.graphic_3.draw_masked", "true" },
+ { "game.panel.graphic_3.draw_order", "0" },
+ { "game.panel.graphic_4.x", "-1" },
+ { "game.panel.graphic_4.y", "-1" },
+ { "game.panel.graphic_4.draw_masked", "true" },
+ { "game.panel.graphic_4.draw_order", "0" },
+ { "game.panel.graphic_5.x", "-1" },
+ { "game.panel.graphic_5.y", "-1" },
+ { "game.panel.graphic_5.draw_masked", "true" },
+ { "game.panel.graphic_5.draw_order", "0" },
+ { "game.panel.graphic_6.x", "-1" },
+ { "game.panel.graphic_6.y", "-1" },
+ { "game.panel.graphic_6.draw_masked", "true" },
+ { "game.panel.graphic_6.draw_order", "0" },
+ { "game.panel.graphic_7.x", "-1" },
+ { "game.panel.graphic_7.y", "-1" },
+ { "game.panel.graphic_7.draw_masked", "true" },
+ { "game.panel.graphic_7.draw_order", "0" },
+ { "game.panel.graphic_8.x", "-1" },
+ { "game.panel.graphic_8.y", "-1" },
+ { "game.panel.graphic_8.draw_masked", "true" },
+ { "game.panel.graphic_8.draw_order", "0" },
+
{ "game.panel.element_1.x", "-1" },
{ "game.panel.element_1.y", "-1" },
{ "game.panel.element_1.tile_size", "16" },
{ "game.button.sound_simple.y", "245" },
{ "game.forced_scroll_delay_value", "-1" },
+ { "game.use_native_emc_graphics_engine", "false" },
{ "[player].boring_delay_fixed", "1000" },
{ "[player].boring_delay_random", "1000" },