{ "bd_conveyor_switch.active.frames", "1" },
{ "bd_conveyor_switch.active.scale_up_factor", "2" },
- { "bd_conveyor_dir_switch_left", "boulder_rush.png" },
- { "bd_conveyor_dir_switch_left.xpos", "2" },
- { "bd_conveyor_dir_switch_left.ypos", "44" },
- { "bd_conveyor_dir_switch_left.frames", "1" },
- { "bd_conveyor_dir_switch_left.scale_up_factor", "2" },
-
- { "bd_conveyor_dir_switch_right", "boulder_rush.png" },
- { "bd_conveyor_dir_switch_right.xpos", "1" },
- { "bd_conveyor_dir_switch_right.ypos", "44" },
- { "bd_conveyor_dir_switch_right.frames", "1" },
- { "bd_conveyor_dir_switch_right.scale_up_factor", "2" },
+ { "bd_conveyor_dir_switch_normal", "boulder_rush.png" },
+ { "bd_conveyor_dir_switch_normal.xpos", "1" },
+ { "bd_conveyor_dir_switch_normal.ypos", "44" },
+ { "bd_conveyor_dir_switch_normal.frames", "1" },
+ { "bd_conveyor_dir_switch_normal.scale_up_factor", "2" },
+
+ { "bd_conveyor_dir_switch_changed", "boulder_rush.png" },
+ { "bd_conveyor_dir_switch_changed.xpos", "2" },
+ { "bd_conveyor_dir_switch_changed.ypos", "44" },
+ { "bd_conveyor_dir_switch_changed.frames", "1" },
+ { "bd_conveyor_dir_switch_changed.scale_up_factor", "2" },
{ "bd_gravity_switch", "boulder_rush.png" },
{ "bd_gravity_switch.xpos", "2" },
{ "graphic_7", UNDEFINED_FILENAME },
{ "graphic_8", UNDEFINED_FILENAME },
+ // game graphics template for level-specific colors for native BD levels
+ { "bd_game_graphics_color_template", UNDEFINED_FILENAME },
+
#include "conf_chr.c" // include auto-generated data structure definitions
#include "conf_cus.c" // include auto-generated data structure definitions
#include "conf_grp.c" // include auto-generated data structure definitions