rnd-20060121-2-src
[rocksndiamonds.git] / src / conf_gfx.c
index 1c5725b16994842eed61b08473e78f58b9678067..52f0f135d05056f9950bc85de8255bac0cbe8430 100644 (file)
@@ -3450,6 +3450,15 @@ struct ConfigInfo image_config[] =
   { "emc_android.xpos",                                "0"                     },
   { "emc_android.ypos",                                "8"                     },
   { "emc_android.frames",                      "8"                     },
+  { "emc_android.delay",                       "2"                     },
+  { "emc_android.shrinking",                   "RocksEMC.pcx"          },
+  { "emc_android.shrinking.xpos",              "0"                     },
+  { "emc_android.shrinking.ypos",              "8"                     },
+  { "emc_android.shrinking.frames",            "1"                     },
+  { "emc_android.growing",                     "RocksEMC.pcx"          },
+  { "emc_android.growing.xpos",                        "0"                     },
+  { "emc_android.growing.ypos",                        "8"                     },
+  { "emc_android.growing.frames",              "1"                     },
 
   { "emc_grass",                               "RocksEMC.pcx"          },
   { "emc_grass.xpos",                          "0"                     },
@@ -3659,13 +3668,13 @@ struct ConfigInfo image_config[] =
   /* !!! TEMPORARILY STORED HERE -- PROBABLY TO BE CHANGED !!! */
 
   /* (for testing, change filename back to "emc_object dot pcx") */
-  { "emc_object",                              "RocksEMC.pcx"          },
+  { "emc_object",                              "emc_object.pcx"        },
 #if 0
   { "emc_object.scale_up_factor",              "2"                     },
 #endif
 
   /* (for testing, change filename back to "emc_sprite dot pcx") */
-  { "emc_sprite",                              "RocksEMC.pcx"          },
+  { "emc_sprite",                              "emc_sprite.pcx"        },
 #if 0
   { "emc_sprite.scale_up_factor",              "2"                     },
 #endif
@@ -3912,13 +3921,13 @@ struct ConfigInfo image_config[] =
   { "menu.button_down.active.ypos",            "9"                     },
   { "menu.button_down.active.frames",          "1"                     },
 
-  { "menu.button_enter_menu",                  UNDEFINED_FILENAME      },
+  { "menu.button_enter_menu",                  "RocksDC.pcx"           },
   { "menu.button_enter_menu.clone_from",       "menu.button_right"     },
-  { "menu.button_enter_menu.active",           UNDEFINED_FILENAME      },
+  { "menu.button_enter_menu.active",           "RocksDC.pcx"           },
   { "menu.button_enter_menu.active.clone_from",        "menu.button_right.active" },
-  { "menu.button_leave_menu",                  UNDEFINED_FILENAME      },
+  { "menu.button_leave_menu",                  "RocksDC.pcx"           },
   { "menu.button_leave_menu.clone_from",       "menu.button_left"      },
-  { "menu.button_leave_menu.active",           UNDEFINED_FILENAME      },
+  { "menu.button_leave_menu.active",           "RocksDC.pcx"           },
   { "menu.button_leave_menu.active.clone_from",        "menu.button_left.active" },
 
   { "menu.scrollbar",                          "RocksDC.pcx"           },
@@ -4260,9 +4269,14 @@ struct ConfigInfo image_config[] =
   { "menu.list_size.SCORES",                   "-1"                    },
   { "menu.list_size.INFO",                     "-1"                    },
 
+  { "door_1.width",                            "-1"                    },
+  { "door_1.height",                           "-1"                    },
   { "door_1.step_offset",                      "2"                     },
   { "door_1.step_delay",                       "10"                    },
   { "door_1.anim_mode",                                "default"               },
+
+  { "door_2.width",                            "-1"                    },
+  { "door_2.height",                           "-1"                    },
   { "door_2.step_offset",                      "2"                     },
   { "door_2.step_delay",                       "10"                    },
   { "door_2.anim_mode",                                "default"               },