-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-2006 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* conf_gfx.c *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// conf_gfx.c
+// ============================================================================
#include "libgame/libgame.h"
#include "main.h"
{ ".post_delay_random", ARG_UNDEFINED, TYPE_INTEGER },
{ ".name", ARG_UNDEFINED, TYPE_STRING },
{ ".scale_up_factor", ARG_UNDEFINED, TYPE_INTEGER },
+ { ".tile_size", ARG_UNDEFINED, TYPE_INTEGER },
{ ".clone_from", ARG_UNDEFINED, TYPE_GRAPHIC },
{ ".fade_mode", ARG_UNDEFINED, TYPE_INTEGER },
{ ".fade_delay", ARG_UNDEFINED, TYPE_INTEGER },
{ "game.button.gfx.sound_simple.pressed_xoffset", "-100" },
{ "game.button.gfx.sound_simple.active_yoffset", "-30" },
+ { "game.button.gfx.save", UNDEFINED_FILENAME },
+ { "game.button.gfx.load", UNDEFINED_FILENAME },
+
{ "tape.button.gfx.eject", "RocksDoor.png" },
{ "tape.button.gfx.eject.x", "305" },
{ "tape.button.gfx.eject.y", "357" },
{ "menu.draw_yoffset.SETUP[ARTWORK]", "0" },
{ "menu.draw_xoffset.SETUP[INPUT]", "0" },
{ "menu.draw_yoffset.SETUP[INPUT]", "0" },
+ { "menu.draw_xoffset.SETUP[TOUCH]", "0" },
+ { "menu.draw_yoffset.SETUP[TOUCH]", "0" },
{ "menu.draw_xoffset.SETUP[SHORTCUTS]", "0" },
{ "menu.draw_yoffset.SETUP[SHORTCUTS]", "0" },
{ "menu.draw_xoffset.SETUP[SHORTCUTS_1]", "0" },
{ "game.button.sound_loops.y", "245" },
{ "game.button.sound_simple.x", "65" },
{ "game.button.sound_simple.y", "245" },
+ { "game.button.save.x", "-1" },
+ { "game.button.save.y", "-1" },
+ { "game.button.load.x", "-1" },
+ { "game.button.load.y", "-1" },
{ "tape.button.eject.x", "5" },
{ "tape.button.eject.y", "77" },
{ "tape.text.time.digits", "-1" },
{ "tape.text.time.font", "font.tape_recorder" },
+ { "tape.show_game_buttons", "false" },
+
{ "editor.palette.x", "5" },
{ "editor.palette.y", "30" },
{ "editor.palette.cols", "4" },