{ "game.button.gfx.redo.height", "30" },
{ "game.button.gfx.redo.pressed_xoffset", "-100" },
- { "game.button.gfx.save", UNDEFINED_FILENAME },
- { "game.button.gfx.load", UNDEFINED_FILENAME },
+ { "game.button.gfx.save", "RocksDoor2.png" },
+ { "game.button.gfx.save.x", "105" },
+ { "game.button.gfx.save.y", "50" },
+ { "game.button.gfx.save.width", "30" },
+ { "game.button.gfx.save.height", "30" },
+ { "game.button.gfx.save.pressed_xoffset", "-100" },
+ { "game.button.gfx.load", "RocksDoor2.png" },
+ { "game.button.gfx.load.x", "165" },
+ { "game.button.gfx.load.y", "50" },
+ { "game.button.gfx.load.width", "30" },
+ { "game.button.gfx.load.height", "30" },
+ { "game.button.gfx.load.pressed_xoffset", "-100" },
{ "game.button.gfx.sound_music", "RocksDoor.png" },
{ "game.button.gfx.sound_music.x", "305" },
{ "font.info.levelset", UNDEFINED_FILENAME },
{ "font.info.levelset.clone_from", "font.level_number" },
- { "global.border", "RocksScreen.png" },
- { "global.door", "RocksDoor.png" },
-
- { "global.busy", "RocksBusy.png" },
- { "global.busy.x", "0" },
- { "global.busy.y", "0" },
- { "global.busy.width", "32" },
- { "global.busy.height", "32" },
- { "global.busy.frames", "28" },
- { "global.busy.frames_per_line", "7" },
- { "global.busy.delay", "2" },
-
{ "editor.element_border", "RocksMore.png" },
{ "editor.element_border.xpos", "0" },
{ "editor.element_border.ypos", "2" },
{ "editor.input.gfx.level_number.height", "16" },
{ "editor.input.gfx.level_number.border_size","1" },
+ { "global.border", "RocksScreen.png" },
+ { "global.door", "RocksDoor.png" },
+
+ { "global.busy", "RocksBusy.png" },
+ { "global.busy.x", "0" },
+ { "global.busy.y", "0" },
+ { "global.busy.width", "32" },
+ { "global.busy.height", "32" },
+ { "global.busy.frames", "28" },
+ { "global.busy.frames_per_line", "7" },
+ { "global.busy.delay", "2" },
+
{ "background", UNDEFINED_FILENAME },
{ "background.TITLE_INITIAL", UNDEFINED_FILENAME },
{ "background.TITLE", UNDEFINED_FILENAME },
{ "game.panel.level_author.draw_masked", "true" },
{ "game.panel.level_author.draw_order", "0" },
- { "game.button.stop.x", "5" },
- { "game.button.stop.y", "215" },
+ { "game.button.stop.x", "-1" },
+ { "game.button.stop.y", "-1" },
{ "game.button.pause.x", "35" },
{ "game.button.pause.y", "215" },
- { "game.button.play.x", "65" },
+ { "game.button.play.x", "35" },
{ "game.button.play.y", "215" },
{ "game.button.undo.x", "5" },
{ "game.button.undo.y", "215" },
{ "game.button.redo.x", "65" },
{ "game.button.redo.y", "215" },
- { "game.button.save.x", "-1" },
- { "game.button.save.y", "-1" },
- { "game.button.load.x", "-1" },
- { "game.button.load.y", "-1" },
+ { "game.button.save.x", "5" },
+ { "game.button.save.y", "215" },
+ { "game.button.load.x", "65" },
+ { "game.button.load.y", "215" },
{ "game.button.sound_music.x", "5" },
{ "game.button.sound_music.y", "245" },
{ "game.button.sound_loops.x", "35" },