fixed crash bug with wrongly covering the screen for native BD engine
[rocksndiamonds.git] / src / conf_gfx.c
index b758cec997ac702286d653ce6586173c0138abd8..01350173d5cdd19027a675dbf7ee84b6208ad362 100644 (file)
@@ -9126,6 +9126,8 @@ struct ConfigInfo image_config[] =
   { "menu.draw_yoffset.SETUP[SHORTCUTS_4]",            "0"                             },
   { "menu.draw_xoffset.SETUP[SHORTCUTS_5]",            "0"                             },
   { "menu.draw_yoffset.SETUP[SHORTCUTS_5]",            "0"                             },
+  { "menu.draw_xoffset.SETUP[SHORTCUTS_6]",            "0"                             },
+  { "menu.draw_yoffset.SETUP[SHORTCUTS_6]",            "0"                             },
   { "menu.draw_xoffset.SETUP[CHOOSE_ARTWORK]",         "0"                             },
   { "menu.draw_yoffset.SETUP[CHOOSE_ARTWORK]",         "0"                             },
   { "menu.draw_xoffset.SETUP[CHOOSE_OTHER]",           "0"                             },