gamemode_to_sound[] =
{
{
- GFX_SPECIAL_ARG_TITLE,
- SND_BACKGROUND_TITLE
+ GFX_SPECIAL_ARG_TITLE_INITIAL,
+ SND_BACKGROUND_TITLE_INITIAL
},
{
- GFX_SPECIAL_ARG_MESSAGE,
- SND_BACKGROUND_MESSAGE
+ GFX_SPECIAL_ARG_TITLE,
+ SND_BACKGROUND_TITLE
},
{
GFX_SPECIAL_ARG_MAIN,
},
{
-1,
- SND_TITLESCREEN_INITIAL_1
+ SND_BACKGROUND_TITLESCREEN_INITIAL_1
},
{
-1,
- SND_TITLESCREEN_INITIAL_2
+ SND_BACKGROUND_TITLESCREEN_INITIAL_2
},
{
-1,
- SND_TITLESCREEN_INITIAL_3
+ SND_BACKGROUND_TITLESCREEN_INITIAL_3
},
{
-1,
- SND_TITLESCREEN_INITIAL_4
+ SND_BACKGROUND_TITLESCREEN_INITIAL_4
},
{
-1,
- SND_TITLESCREEN_INITIAL_5
+ SND_BACKGROUND_TITLESCREEN_INITIAL_5
},
{
-1,
- SND_TITLESCREEN_1
+ SND_BACKGROUND_TITLESCREEN_1
},
{
-1,
- SND_TITLESCREEN_2
+ SND_BACKGROUND_TITLESCREEN_2
},
{
-1,
- SND_TITLESCREEN_3
+ SND_BACKGROUND_TITLESCREEN_3
},
{
-1,
- SND_TITLESCREEN_4
+ SND_BACKGROUND_TITLESCREEN_4
},
{
-1,
- SND_TITLESCREEN_5
+ SND_BACKGROUND_TITLESCREEN_5
},
{
-1,
- SND_TITLEMESSAGE_INITIAL_1
+ SND_BACKGROUND_TITLEMESSAGE_INITIAL_1
},
{
-1,
- SND_TITLEMESSAGE_INITIAL_2
+ SND_BACKGROUND_TITLEMESSAGE_INITIAL_2
},
{
-1,
- SND_TITLEMESSAGE_INITIAL_3
+ SND_BACKGROUND_TITLEMESSAGE_INITIAL_3
},
{
-1,
- SND_TITLEMESSAGE_INITIAL_4
+ SND_BACKGROUND_TITLEMESSAGE_INITIAL_4
},
{
-1,
- SND_TITLEMESSAGE_INITIAL_5
+ SND_BACKGROUND_TITLEMESSAGE_INITIAL_5
},
{
-1,
- SND_TITLEMESSAGE_1
+ SND_BACKGROUND_TITLEMESSAGE_1
},
{
-1,
- SND_TITLEMESSAGE_2
+ SND_BACKGROUND_TITLEMESSAGE_2
},
{
-1,
- SND_TITLEMESSAGE_3
+ SND_BACKGROUND_TITLEMESSAGE_3
},
{
-1,
- SND_TITLEMESSAGE_4
+ SND_BACKGROUND_TITLEMESSAGE_4
},
{
-1,
- SND_TITLEMESSAGE_5
+ SND_BACKGROUND_TITLEMESSAGE_5
},
{
-1,