EL_SP_EXIT_CLOSED, TRUE, ACTION_OPENING,
SND_CLASS_SP_EXIT_OPENING
},
+ {
+ EL_SP_EXIT_CLOSED, TRUE, ACTION_CLOSING,
+ SND_CLASS_SP_EXIT_CLOSING
+ },
{
EL_SP_SNIKSNAK, FALSE, ACTION_MOVING,
SND_SP_SNIKSNAK_MOVING
SND_SP_TERMINAL_ACTIVE
},
{
- EL_SOKOBAN_OBJECT, TRUE, ACTION_PUSHING,
+ EL_SOKOBAN_FIELD_PLAYER, TRUE, ACTION_PUSHING,
SND_CLASS_SOKOBAN_PUSHING
},
{
- EL_SOKOBAN_OBJECT, TRUE, ACTION_FILLING,
+ EL_SOKOBAN_FIELD_PLAYER, TRUE, ACTION_FILLING,
SND_CLASS_SOKOBAN_FILLING
},
{
- EL_SOKOBAN_OBJECT, TRUE, ACTION_EMPTYING,
+ EL_SOKOBAN_FIELD_PLAYER, TRUE, ACTION_EMPTYING,
SND_CLASS_SOKOBAN_EMPTYING
},
{
SND_SAND_DIGGING
},
{
- EL_EMERALD, FALSE, ACTION_COLLECTING,
- SND_EMERALD_COLLECTING
+ EL_EMERALD, TRUE, ACTION_COLLECTING,
+ SND_CLASS_EMERALD_COLLECTING
},
{
- EL_EMERALD, FALSE, ACTION_IMPACT,
- SND_EMERALD_IMPACT
+ EL_EMERALD, TRUE, ACTION_IMPACT,
+ SND_CLASS_EMERALD_IMPACT
},
{
EL_DIAMOND, FALSE, ACTION_COLLECTING,
EL_AMOEBA_DEAD, TRUE, ACTION_DROPPING,
SND_CLASS_AMOEBA_DROPPING
},
+ {
+ EL_ACID, FALSE, ACTION_SPLASHING,
+ SND_ACID_SPLASHING
+ },
{
EL_QUICKSAND_EMPTY, TRUE, ACTION_FILLING,
SND_CLASS_QUICKSAND_FILLING
EL_WALL, TRUE, ACTION_GROWING,
SND_CLASS_WALL_GROWING
},
+ {
+ EL_EMC_ANDROID, FALSE, ACTION_PUSHING,
+ SND_EMC_ANDROID_PUSHING
+ },
+ {
+ EL_EMC_ANDROID, FALSE, ACTION_MOVING,
+ SND_EMC_ANDROID_MOVING
+ },
+ {
+ EL_EMC_ANDROID, FALSE, ACTION_DROPPING,
+ SND_EMC_ANDROID_DROPPING
+ },
+ {
+ EL_EMC_MAGIC_BALL, FALSE, ACTION_DROPPING,
+ SND_EMC_MAGIC_BALL_DROPPING
+ },
{
EL_PEARL, FALSE, ACTION_COLLECTING,
SND_PEARL_COLLECTING
EL_ENVELOPE_1, TRUE, ACTION_COLLECTING,
SND_CLASS_ENVELOPE_COLLECTING
},
+ {
+ EL_ENVELOPE_1, TRUE, ACTION_OPENING,
+ SND_CLASS_ENVELOPE_OPENING
+ },
+ {
+ EL_ENVELOPE_1, TRUE, ACTION_CLOSING,
+ SND_CLASS_ENVELOPE_CLOSING
+ },
{
EL_INVISIBLE_SAND, FALSE, ACTION_DIGGING,
SND_INVISIBLE_SAND_DIGGING
},
+ {
+ EL_INVISIBLE_SAND_ACTIVE, FALSE, ACTION_DIGGING,
+ SND_INVISIBLE_SAND_ACTIVE_DIGGING
+ },
{
EL_SHIELD_NORMAL, FALSE, ACTION_COLLECTING,
SND_SHIELD_NORMAL_COLLECTING