#ifndef CARTOONS_H
#define CARTOONS_H
+
+/* values for global animations */
+#define ANIM_STATE_INACTIVE 0
+#define ANIM_STATE_RESTART (1 << 0)
+#define ANIM_STATE_WAITING (1 << 1)
+#define ANIM_STATE_RUNNING (1 << 2)
+
+
void InitToons(void);
+void InitGlobalAnimations(void);
-void DrawGlobalAnim(void);
+void DrawGlobalAnim(int);
void InitAnimation(void);
void StopAnimation(void);