boolean ToonNeedsRedraw()
{
+#if 1
return TRUE;
+#else
+ return (game_status == GAME_MODE_INFO ||
+ game_status == GAME_MODE_LEVELS ||
+ game_status == GAME_MODE_SETUP ||
+ (game_status == GAME_MODE_MAIN &&
+ ((redraw_mask & REDRAW_MICROLEVEL) ||
+ (redraw_mask & REDRAW_MICROLABEL))));
+#endif
}
void InitToons()