rnd-20030208-2-src
[rocksndiamonds.git] / src / cartoons.c
index e97005dd9635a51e17fd5109c2c4ee41d62b474f..eb43b98d309b5643c6c647f58ae73e5fd9d2db97 100644 (file)
 
 
 /* values for toon definition */
+#if 0
 #define NUM_TOONS      18
+#else
+#define NUM_TOONS      6
+#endif
 
 #define DWARF_XSIZE    40
 #define DWARF_YSIZE    48
 #define DWARF_Y                72
 #define DWARF2_Y       186
 #define DWARF_FRAMES   8
-#define DWARF_FPS      10
+#define DWARF_DELAY    5
 #define DWARF_STEPSIZE 4
 #define JUMPER_XSIZE   48
 #define JUMPER_YSIZE   56
 #define JUMPER_X       2
 #define JUMPER_Y       125
 #define JUMPER_FRAMES  8
-#define JUMPER_FPS     10
+#define JUMPER_DELAY   5
 #define JUMPER_STEPSIZE        4
 #define CLOWN_XSIZE    80
 #define CLOWN_YSIZE    110
 #define CLOWN_X                327
 #define CLOWN_Y                10
 #define CLOWN_FRAMES   1
-#define CLOWN_FPS      10
+#define CLOWN_DELAY    5
 #define CLOWN_STEPSIZE 4
 #define BIRD_XSIZE     32
 #define BIRD_YSIZE     30
 #define BIRD2_X                2
 #define BIRD2_Y                37
 #define BIRD_FRAMES    8
-#define BIRD_FPS       20
+#define BIRD_DELAY     2
 #define BIRD_STEPSIZE  4
 
-#define GAMETOON_XSIZE         TILEX
-#define GAMETOON_YSIZE         TILEY
-#define GAMETOON_FRAMES_4      4
-#define GAMETOON_FRAMES_8      8
-#define GAMETOON_FPS           20
-#define GAMETOON_STEPSIZE      4
-
 struct ToonInfo toons[NUM_TOONS] =
 {
+#if 0
   {
-    PIX_TOONS,
+    IMG_GLOBAL_TOONS,
     DWARF_XSIZE, DWARF_YSIZE,
     DWARF_X, DWARF_Y,
     DWARF_FRAMES,
-    DWARF_FPS,
+    DWARF_DELAY,
     DWARF_STEPSIZE,
-    ANIM_NORMAL,
+    ANIM_LOOP,
     ANIMDIR_RIGHT,
     ANIMPOS_DOWN
   },
   {
-    PIX_TOONS,
+    IMG_GLOBAL_TOONS,
     DWARF_XSIZE, DWARF_YSIZE,
     DWARF_X, DWARF2_Y,
     DWARF_FRAMES,
-    DWARF_FPS,
+    DWARF_DELAY,
     DWARF_STEPSIZE,
-    ANIM_NORMAL,
+    ANIM_LOOP,
     ANIMDIR_LEFT,
     ANIMPOS_DOWN
   },
   {
-    PIX_TOONS,
+    IMG_GLOBAL_TOONS,
     JUMPER_XSIZE, JUMPER_YSIZE,
     JUMPER_X, JUMPER_Y,
     JUMPER_FRAMES,
-    JUMPER_FPS,
+    JUMPER_DELAY,
     JUMPER_STEPSIZE,
-    ANIM_NORMAL,
+    ANIM_LOOP,
     ANIMDIR_RIGHT,
     ANIMPOS_DOWN
   },
   {
-    PIX_TOONS,
+    IMG_GLOBAL_TOONS,
     CLOWN_XSIZE, CLOWN_YSIZE,
     CLOWN_X, CLOWN_Y,
     CLOWN_FRAMES,
-    CLOWN_FPS,
+    CLOWN_DELAY,
     CLOWN_STEPSIZE,
-    ANIM_NORMAL,
+    ANIM_LOOP,
     ANIMDIR_UP,
     ANIMPOS_ANY
   },
   {
-    PIX_TOONS,
+    IMG_GLOBAL_TOONS,
     BIRD_XSIZE, BIRD_YSIZE,
     BIRD1_X, BIRD1_Y,
     BIRD_FRAMES,
-    BIRD_FPS,
+    BIRD_DELAY,
     BIRD_STEPSIZE,
-    ANIM_OSCILLATE,
+    ANIM_PINGPONG,
     ANIMDIR_RIGHT,
     ANIMPOS_UPPER
   },
   {
-    PIX_TOONS,
+    IMG_GLOBAL_TOONS,
     BIRD_XSIZE, BIRD_YSIZE,
     BIRD2_X, BIRD2_Y,
     BIRD_FRAMES,
-    BIRD_FPS,
+    BIRD_DELAY,
     BIRD_STEPSIZE,
-    ANIM_OSCILLATE,
+    ANIM_PINGPONG,
+    ANIMDIR_LEFT,
+    ANIMPOS_UPPER
+  },
+#else
+  {
+    IMG_TOON_1,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
+    ANIMDIR_RIGHT,
+    ANIMPOS_DOWN
+  },
+  {
+    IMG_TOON_2,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
+    ANIMDIR_LEFT,
+    ANIMPOS_DOWN
+  },
+  {
+    IMG_TOON_3,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
+    ANIMDIR_RIGHT,
+    ANIMPOS_DOWN
+  },
+  {
+    IMG_TOON_4,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
+    ANIMDIR_UP,
+    ANIMPOS_ANY
+  },
+  {
+    IMG_TOON_5,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
+    ANIMDIR_RIGHT,
+    ANIMPOS_UPPER
+  },
+  {
+    IMG_TOON_6,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_LEFT,
     ANIMPOS_UPPER
   },
+#endif
+
+#if 0
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_SPIELER1_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_SPIELER1_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_4,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_PLAYER1_MOVING_LEFT,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_LEFT,
     ANIMPOS_DOWN
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_SPIELER1_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_SPIELER1_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_4,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_PLAYER1_MOVING_RIGHT,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_RIGHT,
     ANIMPOS_DOWN
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_PINGUIN_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_PINGUIN_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_4,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_PENGUIN_MOVING_LEFT,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_LEFT,
     ANIMPOS_DOWN
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_PINGUIN_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_PINGUIN_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_4,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_PENGUIN_MOVING_RIGHT,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_RIGHT,
     ANIMPOS_DOWN
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_MOLE_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_MOLE_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_4,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_MOLE_MOVING_LEFT,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_LEFT,
     ANIMPOS_DOWN
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_MOLE_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_MOLE_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_4,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_MOLE_MOVING_RIGHT,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_RIGHT,
     ANIMPOS_DOWN
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_SCHWEIN_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_SCHWEIN_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_4,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_PIG_MOVING_LEFT,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_LEFT,
     ANIMPOS_DOWN
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_SCHWEIN_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_SCHWEIN_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_4,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_PIG_MOVING_RIGHT,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_RIGHT,
     ANIMPOS_DOWN
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_DRACHE_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_DRACHE_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_4,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_DRAGON_MOVING_LEFT,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_LEFT,
     ANIMPOS_DOWN
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_DRACHE_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_DRACHE_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_4,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_DRAGON_MOVING_RIGHT,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_RIGHT,
     ANIMPOS_DOWN
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_SONDE - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_SONDE - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_8,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_SATELLITE_MOVING,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_LEFT,
     ANIMPOS_ANY
   },
   {
-    PIX_HEROES,
-    GAMETOON_XSIZE, GAMETOON_YSIZE,
-    ((GFX_SONDE - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-    ((GFX_SONDE - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
-    GAMETOON_FRAMES_8,
-    GAMETOON_FPS,
-    GAMETOON_STEPSIZE,
-    ANIM_NORMAL,
+    IMG_SATELLITE_MOVING,
+    -1, -1,
+    -1, -1,
+    -1,
+    -1,
+    -1,
+    -1,
     ANIMDIR_RIGHT,
     ANIMPOS_ANY
   },
+#endif
+
 };
 
 static void PrepareBackbuffer()
@@ -310,8 +368,32 @@ boolean ToonNeedsRedraw()
 
 void InitToons()
 {
-  InitToonScreen(pix, pix[PIX_DB_DOOR],
+  int i;
+
+  for (i=0; i<NUM_TOONS; i++)
+  {
+    int graphic = toons[i].graphic;
+
+    toons[i].bitmap = graphic_info[graphic].bitmap;
+
+    toons[i].src_x = graphic_info[graphic].src_x;
+    toons[i].src_y = graphic_info[graphic].src_y;
+
+    toons[i].width  = graphic_info[graphic].width;
+    toons[i].height = graphic_info[graphic].height;
+
+    toons[i].anim_frames      = graphic_info[graphic].anim_frames;
+    toons[i].anim_delay       = graphic_info[graphic].anim_delay;
+    toons[i].anim_mode        = graphic_info[graphic].anim_mode;
+    toons[i].anim_start_frame = graphic_info[graphic].anim_start_frame;
+
+    toons[i].step_offset = graphic_info[graphic].step_offset;
+    toons[i].step_delay  = graphic_info[graphic].step_delay;
+  }
+
+  InitToonScreen(bitmap_db_door,
                 BackToFront, PrepareBackbuffer, ToonNeedsRedraw,
                 toons, NUM_TOONS,
-                REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+                REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE,
+                GAME_FRAME_DELAY);
 }