boolean ToonNeedsRedraw()
{
+#if 1
+ return TRUE;
+#else
return (game_status == GAME_MODE_INFO ||
+ game_status == GAME_MODE_LEVELS ||
+ game_status == GAME_MODE_SETUP ||
(game_status == GAME_MODE_MAIN &&
((redraw_mask & REDRAW_MICROLEVEL) ||
(redraw_mask & REDRAW_MICROLABEL))));
+#endif
}
void InitToons()