/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2001 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* cartoons.c *
+* cartoons.c *
***********************************************************/
#include "cartoons.h"
#include "main.h"
-#include "misc.h"
#include "tools.h"
+
static void HandleAnimation(int);
static boolean AnimateToon(int, boolean);
-static void DrawAnim(Pixmap, GC, int, int, int, int, int, int, int, int);
+static void DrawAnim(Bitmap *, GC, int, int, int, int, int, int, int, int);
struct AnimInfo
{
fx += (ScreenMovDir & (MV_LEFT|MV_RIGHT) ? ScreenGfxPos : 0);
fy += (ScreenMovDir & (MV_UP|MV_DOWN) ? ScreenGfxPos : 0);
- XCopyArea(display,fieldbuffer,backbuffer,gc,
- fx,fy, SXSIZE,SYSIZE,
- SX,SY);
+ BlitBitmap(fieldbuffer, backbuffer, fx,fy, SXSIZE,SYSIZE, SX,SY);
}
return;
},
{
GAMETOON_XSIZE, GAMETOON_YSIZE,
- ((GFX_MAULWURF_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
- ((GFX_MAULWURF_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
+ ((GFX_MOLE_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
+ ((GFX_MOLE_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
GAMETOON_FRAMES_4,
GAMETOON_FPS,
GAMETOON_STEPSIZE,
},
{
GAMETOON_XSIZE, GAMETOON_YSIZE,
- ((GFX_MAULWURF_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
- ((GFX_MAULWURF_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
+ ((GFX_MOLE_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
+ ((GFX_MOLE_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
GAMETOON_FRAMES_4,
GAMETOON_FPS,
GAMETOON_STEPSIZE,
},
};
struct AnimInfo *anim = &toon[toon_nr];
- Pixmap anim_pixmap = (toon_nr < 6 ? pix[PIX_TOONS] : pix[PIX_HEROES]);
- GC anim_clip_gc = (toon_nr < 6 ? clip_gc[PIX_TOONS] : clip_gc[PIX_HEROES]);
+ int anim_bitmap_nr = (toon_nr < 6 ? PIX_TOONS : PIX_HEROES);
+ Bitmap *anim_bitmap = pix[anim_bitmap_nr];
+ GC anim_clip_gc = pix[anim_bitmap_nr]->stored_clip_gc;
if (restart)
{
if ((game_status == HELPSCREEN ||
(game_status == MAINMENU && redraw_mask & REDRAW_MICROLEVEL))
&& !restart)
- DrawAnim(anim_pixmap, anim_clip_gc,
+ DrawAnim(anim_bitmap, anim_clip_gc,
src_x + cut_x, src_y + cut_y, width, height,
REAL_SX + dest_x, REAL_SY + dest_y, pad_x, pad_y);
else if (pos_y>FULL_SYSIZE-anim->height)
height -= (pos_y - (FULL_SYSIZE-anim->height));
- DrawAnim(anim_pixmap,anim_clip_gc,
+ DrawAnim(anim_bitmap,anim_clip_gc,
src_x+cut_x,src_y+cut_y, width,height,
REAL_SX+dest_x,REAL_SY+dest_y, pad_x,pad_y);
return(FALSE);
}
-void DrawAnim(Pixmap toon_pixmap, GC toon_clip_gc,
+void DrawAnim(Bitmap *toon_bitmap, GC toon_clip_gc,
int src_x, int src_y, int width, int height,
int dest_x, int dest_y, int pad_x, int pad_y)
{
#if 1
/* special method to avoid flickering interference with BackToFront() */
- XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,dest_x-pad_x,dest_y-pad_y,
- width+2*pad_x,height+2*pad_y, buf_x,buf_y);
- XSetClipOrigin(display,toon_clip_gc,dest_x-src_x,dest_y-src_y);
- XCopyArea(display,toon_pixmap,backbuffer,toon_clip_gc,
- src_x,src_y, width,height, dest_x,dest_y);
- XCopyArea(display,backbuffer,window,gc, dest_x-pad_x,dest_y-pad_y,
- width+2*pad_x,height+2*pad_y, dest_x-pad_x,dest_y-pad_y);
+ BlitBitmap(backbuffer, pix[PIX_DB_DOOR], dest_x-pad_x, dest_y-pad_y,
+ width+2*pad_x, height+2*pad_y, buf_x, buf_y);
+ SetClipOrigin(toon_bitmap, toon_clip_gc, dest_x-src_x, dest_y-src_y);
+ BlitBitmapMasked(toon_bitmap, backbuffer,
+ src_x, src_y, width, height, dest_x, dest_y);
+ BlitBitmap(backbuffer, window, dest_x-pad_x, dest_y-pad_y,
+ width+2*pad_x, height+2*pad_y, dest_x-pad_x, dest_y-pad_y);
BackToFront();
- XCopyArea(display,pix[PIX_DB_DOOR],backbuffer,gc, buf_x,buf_y,
- width+2*pad_x,height+2*pad_y, dest_x-pad_x,dest_y-pad_y);
+ BlitBitmap(pix[PIX_DB_DOOR], backbuffer, buf_x, buf_y,
+ width+2*pad_x, height+2*pad_y, dest_x-pad_x, dest_y-pad_y);
#else
/* normal method, causing flickering interference with BackToFront() */
- XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,dest_x-pad_x,dest_y-pad_y,
- width+2*pad_x,height+2*pad_y, buf_x,buf_y);
- XSetClipOrigin(display,toon_clip_gc,
- buf_x-src_x+pad_x,buf_y-src_y+pad_y);
- XCopyArea(display,toon_pixmap,pix[PIX_DB_DOOR],toon_clip_gc,
- src_x,src_y, width,height, buf_x+pad_x,buf_y+pad_y);
- XCopyArea(display,pix[PIX_DB_DOOR],window,gc, buf_x,buf_y,
- width+2*pad_x,height+2*pad_y, dest_x-pad_x,dest_y-pad_y);
+ BlitBitmap(backbuffer, pix[PIX_DB_DOOR], dest_x-pad_x, dest_y-pad_y,
+ width+2*pad_x, height+2*pad_y, buf_x, buf_y);
+ SetClipOrigin(toon_bitmap,toon_clip_gc, buf_x-src_x+pad_x,buf_y-src_y+pad_y);
+ BlitBitmapMasked(toon_bitmap, pix[PIX_DB_DOOR],
+ src_x, src_y, width, height, buf_x+pad_x, buf_y+pad_y);
+ BlitBitmap(pix[PIX_DB_DOOR], window, buf_x, buf_y,
+ width+2*pad_x, height+2*pad_y, dest_x-pad_x, dest_y-pad_y);
#endif
- XFlush(display);
+ FlushDisplay();
}