struct GadgetDesign
{
- Pixmap pixmap; /* Pixmap with gadget surface */
- int x, y; /* position of rectangle in Pixmap */
+ Bitmap bitmap; /* Bitmap with gadget surface */
+ int x, y; /* position of rectangle in Bitmap */
};
struct GadgetDecoration
void ClickOnGadget(struct GadgetInfo *, int);
void HandleGadgets(int, int, int);
-void HandleGadgetsKeyInput(KeySym);
+void HandleGadgetsKeyInput(Key);
#endif