void DrawGlobalAnimations(int, int);
void RestartGlobalAnimsByStatus(int);
+void SetAnimStatusBeforeFading(int);
boolean HandleGlobalAnimClicks(int, int, int, boolean);
-void HandleGlobalAnimEventByElementChange(int, int);
+void HandleGlobalAnimEventByElementChange(int, int, int, int, int, int);
int getGlobalAnimSyncFrame(void);