endif
ifeq ($(PLATFORM),cross-win32)
+EXTRA_LDFLAGS = -lshfolder
PROGNAME = ../$(PROGBASE).exe
TARGET = sdl
endif
CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
-DEBUG = -DDEBUG -g
+# DEBUG = -DDEBUG -g
# PROFILING = $(PROFILING_FLAGS)
# OPTIONS = $(DEBUG) -Wall # only for debugging purposes
-OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes
+# OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes
+OPTIONS = $(DEBUG) -Wall # only for debugging purposes
# OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes
# OPTIONS = -O3 -Wall -ansi -pedantic
# OPTIONS = -O3 -Wall
network.o \
netserv.o
+CNFS = conf_gfx.h \
+ conf_snd.h \
+ conf_chr.c \
+ conf_chr.h \
+ conf_cus.c \
+ conf_cus.h \
+ conf_e2g.c \
+ conf_esg.c \
+ conf_e2s.c \
+ conf_fnt.c
+
+CNFS_CMD = ../Scripts/create_element_defs.pl
+
TIMESTAMP_FILE = conftime.h
LIBDIR = libgame
$(LIBGAME):
@$(MAKE) -C $(LIBDIR)
+auto-conf:
+ @for i in $(CNFS); do \
+ echo "$(CNFS_CMD) $$i > $$i"; \
+ $(CNFS_CMD) $$i > $$i; \
+ done
+
conf_gfx.h: conf_gfx.c
- ../Scripts/create_element_defs.pl --graphics > conf_gfx.h
- ../Scripts/create_element_defs.pl --el2gfx > conf_e2g.c
- ../Scripts/create_element_defs.pl --chars > conf_chr.c
- ../Scripts/create_element_defs.pl --generic > conf_gen.c
+ @$(MAKE) auto-conf
conf_snd.h: conf_snd.c
- ../Scripts/create_element_defs.pl --sounds > conf_snd.h
+ @$(MAKE) auto-conf
$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME)
@date '+"[%Y-%m-%d %H:%M]"' \