#
PROGNAME = rocksndiamonds
+SERVNAME = rnd_server
RM = rm -f
CC = gcc
# files (and the mask files ('*Maske.gif') to xbm files).
# XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
+# EXTRA_X11_LIBS = -lXpm
CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \
$(SCORE_ENTRIES) $(XPM_INCLUDE_FILE)
# # for SunOS and others
# LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm
-LIBS = -L/usr/X11R6/lib -lX11 -lm
+# LIBS = -L/usr/X11R6/lib -lX11 -lm
+
+LIBS = -L/usr/X11R6/lib $(EXTRA_X11_LIBS) -lX11 -lm
# CFLAGS = -O2 $(CONFIG) $(SYSTEM)
CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL)
sound.c \
joystick.c \
cartoons.c \
- gfxload.c \
+ random.c \
gifload.c \
gif.c \
send.c \
new.c \
- random.c
+ network.c
OBJS = main.o \
init.o \
sound.o \
joystick.o \
cartoons.o \
- gfxload.o \
+ random.o \
gifload.o \
gif.o \
send.o \
new.o \
- random.o
+ network.o
+
+all: $(PROGNAME) $(SERVNAME)
-all: $(OBJS)
+$(PROGNAME): $(OBJS)
$(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME)
+$(SERVNAME): $(SERVNAME).c
+ $(CC) $(CFLAGS) $(SERVNAME).c $(LIBS) -o $(SERVNAME)
+
.c.o:
$(CC) $(CFLAGS) -c $*.c
clean:
- $(RM) $(OBJS)
+ $(RM) $(PROGNAME) $(SERVNAME) $(OBJS)
backup:
./make_backup.sh