#=============================================================================#
# Makefile for Rocks'n'Diamonds #
-# (c) 1995-2000 Holger Schemel, info@artsoft.org #
+# (c) 1995-2002 Holger Schemel, info@artsoft.org #
#=============================================================================#
.EXPORT_ALL_VARIABLES:
PLATFORM = unix
endif
+ifeq ($(PLATFORM),macosx)
+PLATFORM = unix
+TARGET=sdl
+endif
+
ifeq ($(PLATFORM),unix)
PROFILING_FLAGS = -pg
endif
# OPTIONS = -O3
# OPTIONS = -DSYSV -Ae # may be needed for HP-UX
+ifdef BUILD_DIST # distribution build
+OPTIONS = -O3 -Wall
+endif
+
CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
SRCS = main.c \
init.c \
+ config.c \
events.c \
tools.c \
screens.c \
editor.c \
files.c \
tape.c \
- joystick.c \
cartoons.c \
network.c \
netserv.c
OBJS = main.o \
init.o \
+ config.o \
events.o \
tools.o \
screens.o \
editor.o \
files.o \
tape.o \
- joystick.o \
cartoons.o \
network.o \
netserv.o
+TIMESTAMP_FILE = conftime.h
+
LIBDIR = libgame
LIBGAME = $(LIBDIR)/libgame.a
endif
-all: $(PROGNAME)
+all: libgame_dir $(PROGNAME)
-$(PROGNAME): $(LIBGAME) $(OBJS) $(ICON)
+$(PROGNAME): $(LIBGAME) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
$(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME)
+libgame_dir:
+ @$(MAKE) -C $(LIBDIR)
$(LIBGAME):
- $(MAKE) -C $(LIBDIR)
+ @$(MAKE) -C $(LIBDIR)
+
+$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME)
+ @date '+"[%Y-%m-%d %H:%M]"' \
+ | sed -e 's/^/#define COMPILE_DATE_STRING /' \
+ > $(TIMESTAMP_FILE)
$(ICON):
$(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)