removed unused array for SDL key state
[rocksndiamonds.git] / src / Makefile
index 6674b5ae01f6114ad86ad64888da32819591ae36..7a128e75ed18b79b4e3f97cf34ff6abafe2d0479 100644 (file)
@@ -247,7 +247,7 @@ GAME_SP = $(GAME_SP_DIR)/game_sp.a
 GAME_MM_DIR = game_mm
 GAME_MM = $(GAME_MM_DIR)/game_mm.a
 
-RNDLIBS = $(LIBGAME) $(GAME_BD) $(GAME_EM) $(GAME_SP) $(GAME_MM)
+RNDLIBS = $(GAME_BD) $(GAME_EM) $(GAME_SP) $(GAME_MM) $(LIBGAME)
 AUTOCONF = conf_gfx.h conf_snd.h conf_mus.h
 
 ICONBASE = windows_icon
@@ -405,6 +405,14 @@ depend:
        $(MAKE) -C $(GAME_MM_DIR) depend
        for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
 
+depend-clean:
+       $(MAKE) -C $(LIBGAME_DIR) depend-clean
+       $(MAKE) -C $(GAME_BD_DIR) depend-clean
+       $(MAKE) -C $(GAME_EM_DIR) depend-clean
+       $(MAKE) -C $(GAME_SP_DIR) depend-clean
+       $(MAKE) -C $(GAME_MM_DIR) depend-clean
+       $(RM) .depend
+
 ifeq (.depend,$(wildcard .depend))
 include .depend
 endif