# because the GIF loading routines are still a bit beta.
# If you use the Xpm library, convert the GIF files to Xpm
# files (and the mask files ('*Maske.gif') to xbm files).
+
# XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \
# LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib
# # for SunOS and others
-# LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm
-LIBS = -L/usr/X11R6/lib -lX11 -lm
+LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm
+# LIBS = -L/usr/X11R6/lib -lX11 -lm
# CFLAGS = -O2 $(CONFIG) $(SYSTEM)
CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL)
clean:
$(RM) $(OBJS)
+BACKUP_DIR = /home/aeglos/BACKUP/rnd
+BACKUP_DATE = `date +%y%m%d`
+BACKUP_FILE = $(BACKUP_DIR)/rnd-$(BACKUP_DATE).tgz
+
backup:
- @echo "tar cvzf /usr/AEGLOS/BACKUP/rnd-`date +%Y%m%d | cut -b 3-8`.tgz *.c *.h Makefile"
- @tar cvzf /usr/AEGLOS/BACKUP/rnd-`date +%Y%m%d | cut -b 3-8`.tgz *.c *.h Makefile
+ @echo "tar cvzf $(BACKUP_FILE) *.c *.h Makefile"
+ @tar cvzf $(BACKUP_FILE) *.c *.h Makefile
depend:
for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend