RM = rm -f
CC = gcc
+CPP = $(CC) -E
# CC = cc # for HP-UX and others
GAME_DIR = -DGAME_DIR=\".\" # path of the game and its data
# SCORE_ENTRIES = -DONE_PER_NAME # only one score entry per name
SCORE_ENTRIES = -DMANY_PER_NAME # many score entries per name
-# the XPM-Library is needed to build this program:
-XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
+# The XPM-Library is no longer needed to build this program,
+# but is used to load graphics if XPM_INCLUDE_FILE is defined,
+# because the GIF loading routines are still a bit beta.
+# If you use the Xpm library, convert the GIF files to Xpm
+# files (and the mask files ('*Maske.gif') to xbm files).
+
+# XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \
$(SCORE_ENTRIES) $(XPM_INCLUDE_FILE)
# DEBUG = -DDEBUG -g -ansi -pedantic -Wall
-# DEBUG = -DDEBUG -g -Wall
-DEBUG = -O6
+DEBUG = -DDEBUG -g -Wall
+# DEBUG = -O6
# SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete)
# SYSTEM = -DSYSV -Ae # for HP-UX
-# SYSTEM = -DSYSV # for systems without 'usleep()'
# INCL = -I/usr/include/X11R5 # for HP-UX and others
-# LIBS = -lXpm -lX11 -lm
-# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm # for HP-UX and others
-LIBS = -lXpm -lXpm -lXpm -lX11 -lm # triple -lXpm; else I got an error...
+# INCL = -I/usr/local/X11/include # for SunOS and others
+# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm
+# # for HP-UX and others
+# LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib
+# # for SunOS and others
+
+# LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm
+LIBS = -L/usr/X11R6/lib -lX11 -lm
# CFLAGS = -O2 $(CONFIG) $(SYSTEM)
CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL)
-OBJS = main.o \
- init.o \
- images.o \
- events.o \
- tools.o \
- screens.o \
- misc.o \
- game.o \
- editor.o \
- sound.o
+SRCS = main.c \
+ init.c \
+ events.c \
+ tools.c \
+ screens.c \
+ misc.c \
+ game.c \
+ editor.c \
+ buttons.c \
+ files.c \
+ tape.c \
+ sound.c \
+ joystick.c \
+ cartoons.c \
+ gfxload.c \
+ gifload.c \
+ gif.c \
+ send.c \
+ new.c \
+ random.c
+
+OBJS = main.o \
+ init.o \
+ events.o \
+ tools.o \
+ screens.o \
+ misc.o \
+ game.o \
+ editor.o \
+ buttons.o \
+ files.o \
+ tape.o \
+ sound.o \
+ joystick.o \
+ cartoons.o \
+ gfxload.o \
+ gifload.o \
+ gif.o \
+ send.o \
+ new.o \
+ random.o
all: $(OBJS)
$(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME)
clean:
$(RM) $(OBJS)
+
+BACKUP_DIR = /home/aeglos/BACKUP/rnd
+BACKUP_DATE = `date +%Y%m%d`
+BACKUP_FILE = $(BACKUP_DIR)/rnd-$(BACKUP_DATE).tgz
+
+backup:
+ @echo "tar cvzf $(BACKUP_FILE) *.c *.h Makefile"
+ @tar cvzf $(BACKUP_FILE) *.c *.h Makefile
+
+depend:
+ for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
+
+ifeq (.depend,$(wildcard .depend))
+include .depend
+endif