.EXPORT_ALL_VARIABLES:
-ifndef PLATFORM # unknown platform -- try auto detection
-ifdef COMSPEC
-PLATFORM = msdos
-else
+ifndef PLATFORM # unknown platform -- default to Unix
PLATFORM = unix
endif
-endif
-
-ifdef X11_PATH # path to X11 from top level Makefile
-XINC_PATH = $(X11_PATH)/include
-XLIB_PATH = $(X11_PATH)/lib
-X11_INCL = -I$(XINC_PATH)
-X11_LIBS = -L$(XLIB_PATH) -lX11
-endif
AR = ar
RANLIB = ranlib
TARGET = sdl
endif
-ifeq ($(PLATFORM),os2) # native compiling to OS/2
-RANLIB = echo
-PROGNAME = ../$(PROGBASE).exe
-EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer
-EXTRA_LDFLAGS = -lsocket
-PLATFORM = unix
-TARGET = x11
-endif
-
ifeq ($(PLATFORM),unix) # native compiling to Unix (generic)
PROFILING_FLAGS = -pg
endif
ifeq ($(PLATFORM),cross-win32) # cross-compiling to Windows
PROGNAME = ../$(PROGBASE).exe
EXTRA_LDFLAGS = -lshfolder -lwsock32
-TARGET = sdl
-endif
-
-ifeq ($(PLATFORM),cross-msdos) # cross-compiling to MS-DOS
-PROGBASE = rocks
-PROGNAME = ../$(PROGBASE).exe
-TARGET = allegro
-endif
-
-ifeq ($(PLATFORM),msdos) # native compiling to MS-DOS
-PROGBASE = rocks
-PROGNAME = ../$(PROGBASE).exe
-SYS_CFLAGS = -DTARGET_X11
-SYS_LDFLAGS = -s -lalleg
-RM = del
+# TARGET = sdl
+TARGET = sdl2
endif
# configuring target
# -----------------------------------------------------------------------------
-ifeq ($(TARGET),x11) # compiling for X11 target
-SYS_CFLAGS = -DTARGET_X11 $(X11_INCL)
-SYS_LDFLAGS = $(X11_LIBS)
-endif
-
ifeq ($(TARGET),sdl) # compiling for SDL target
SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl2-config --static-libs)
endif
-ifeq ($(TARGET),allegro) # compiling for Allegro target
-SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
-SYS_LDFLAGS = -lalleg
-endif
-
# -----------------------------------------------------------------------------
# configuring compile-time definitions
conf_mus.h: conf_mus.c
@$(MAKE) auto-conf
-$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP)
+# $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP)
+$(TIMESTAMP_FILE): $(SRCS) $(RNDLIBS)
@date '+"%Y-%m-%d %H:%M"' \
| sed -e 's/^/#define COMPILE_DATE_STRING /' \
> $(TIMESTAMP_FILE)
$(MAKE) -C $(GAME_EM_DIR) clean
$(MAKE) -C $(GAME_SP_DIR) clean
$(RM) $(OBJS)
- $(RM) $(LIBGAME)
- $(RM) $(GAME_EM)
- $(RM) $(GAME_SP)
+ $(RM) $(RNDLIBS)
+# $(RM) $(LIBGAME)
+# $(RM) $(GAME_EM)
+# $(RM) $(GAME_SP)
clean-ico:
$(RM) $(ICONBASE).ico