code cleanup (by using function to reset delay counter)
[rocksndiamonds.git] / src / Makefile
index f40ada2966c14b4c33ee06d2f5f2ae02ed648949..21ca5f9534648dbb977c5a93c38c9191a11bb3fe 100644 (file)
@@ -114,15 +114,11 @@ endif
 # configuring compile-time definitions
 # -----------------------------------------------------------------------------
 
-ifdef RO_GAME_DIR                      # path to read-only game data specified
-CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
+ifdef BASE_PATH                                        # path to read-only game data
+CONFIG_BASE_PATH = -DBASE_PATH="\"$(BASE_PATH)\""
 endif
 
-ifdef RW_GAME_DIR                      # path to writable game data specified
-CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
-endif
-
-CONFIG = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) $(JOYSTICK)
+CONFIG = $(CONFIG_BASE_PATH) $(JOYSTICK)
 
 DEBUG = -DDEBUG -g