-#=============================================================================#
-# Makefile for Rocks'n'Diamonds #
-# (c) 1995-2000 Holger Schemel, info@artsoft.org #
-#=============================================================================#
+# =============================================================================
+# Rocks'n'Diamonds Makefile (src)
+# -----------------------------------------------------------------------------
+# (c) 1995-2003 Holger Schemel <info@artsoft.org>
+# =============================================================================
+
+# -----------------------------------------------------------------------------
+# configuration
+# -----------------------------------------------------------------------------
.EXPORT_ALL_VARIABLES:
-ifndef PLATFORM # platform not specified -- try auto detection
+ifndef PLATFORM # no platform specified -- try auto detection
ifdef COMSPEC
PLATFORM = msdos
else
PLATFORM = unix
endif
+ifeq ($(PLATFORM),macosx)
+PLATFORM = unix
+TARGET=sdl
+endif
+
ifeq ($(PLATFORM),unix)
PROFILING_FLAGS = -pg
endif
endif
ifeq ($(PLATFORM),cross-win32)
+EXTRA_LDFLAGS = -lshfolder
PROGNAME = ../$(PROGBASE).exe
TARGET = sdl
endif
ifeq ($(TARGET),sdl)
SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
+ifeq ($(PLATFORM),macosx)
+SYS_LDFLAGS = -lSDL_image -lSDL_mixer -lsmpeg $(shell sdl-config --libs)
+else
SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs)
endif
+endif
ifeq ($(TARGET),allegro)
SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
# PROFILING = $(PROFILING_FLAGS)
# OPTIONS = $(DEBUG) -Wall # only for debugging purposes
-OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes
+# OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes
+OPTIONS = $(DEBUG) -Wall # only for debugging purposes
# OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes
# OPTIONS = -O3 -Wall -ansi -pedantic
# OPTIONS = -O3 -Wall
# OPTIONS = -O3
# OPTIONS = -DSYSV -Ae # may be needed for HP-UX
+ifdef BUILD_DIST # distribution build
+OPTIONS = -O3 -Wall
+endif
+
CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
SRCS = main.c \
+ conf_gfx.c \
+ conf_snd.c \
+ conf_mus.c \
+ conf_dem.c \
init.c \
+ config.c \
events.c \
tools.c \
screens.c \
editor.c \
files.c \
tape.c \
- joystick.c \
cartoons.c \
network.c \
netserv.c
OBJS = main.o \
+ conf_gfx.o \
+ conf_snd.o \
+ conf_mus.o \
+ conf_dem.o \
init.o \
+ config.o \
events.o \
tools.o \
screens.o \
editor.o \
files.o \
tape.o \
- joystick.o \
cartoons.o \
network.o \
netserv.o
+CNFS = conf_gfx.h \
+ conf_snd.h \
+ conf_mus.h \
+ conf_chr.c \
+ conf_chr.h \
+ conf_cus.c \
+ conf_cus.h \
+ conf_e2g.c \
+ conf_esg.c \
+ conf_e2s.c \
+ conf_fnt.c \
+ conf_g2s.c \
+ conf_g2m.c
+
+CNFS_CMD = ../Scripts/create_element_defs.pl
+
+TIMESTAMP_FILE = conftime.h
+
LIBDIR = libgame
LIBGAME = $(LIBDIR)/libgame.a
endif
-all: $(PROGNAME)
+# -----------------------------------------------------------------------------
+# build targets
+# -----------------------------------------------------------------------------
-$(PROGNAME): $(LIBGAME) $(OBJS) $(ICON)
+all: libgame_dir $(PROGNAME)
+
+$(PROGNAME): $(LIBGAME) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
$(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME)
+libgame_dir:
+ @$(MAKE) -C $(LIBDIR)
$(LIBGAME):
- $(MAKE) -C $(LIBDIR)
+ @$(MAKE) -C $(LIBDIR)
+
+auto-conf:
+ @for i in $(CNFS); do \
+ echo "$(CNFS_CMD) $$i > $$i"; \
+ $(CNFS_CMD) $$i > $$i; \
+ done
+
+conf_gfx.h: conf_gfx.c
+ @$(MAKE) auto-conf
+
+conf_snd.h: conf_snd.c
+ @$(MAKE) auto-conf
+
+conf_mus.h: conf_mus.c
+ @$(MAKE) auto-conf
+
+$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME)
+ @date '+"[%Y-%m-%d %H:%M]"' \
+ | sed -e 's/^/#define COMPILE_DATE_STRING /' \
+ > $(TIMESTAMP_FILE)
$(ICON):
$(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
clean: clean-obj clean-ico clean-bin
-#-----------------------------------------------------------------------------#
-# development only stuff #
-#-----------------------------------------------------------------------------#
+# -----------------------------------------------------------------------------
+# development only
+# -----------------------------------------------------------------------------
dist-clean: clean-obj