CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
-# DEBUG = -DDEBUG -g
+DEBUG = -DDEBUG -g
# PROFILING = $(PROFILING_FLAGS)
# OPTIONS = $(DEBUG) -Wall # only for debugging purposes
SRCS = main.c \
+ conf_gfx.c \
+ conf_snd.c \
init.c \
config.c \
events.c \
netserv.c
OBJS = main.o \
+ conf_gfx.o \
+ conf_snd.o \
init.o \
config.o \
events.o \
$(LIBGAME):
@$(MAKE) -C $(LIBDIR)
-$(TIMESTAMP_FILE): $(SRCS)
+conf_gfx.h: conf_gfx.c
+ ../Scripts/create_element_defs.pl --graphics > conf_gfx.h
+ ../Scripts/create_element_defs.pl --el2gfx > conf_e2g.c
+ ../Scripts/create_element_defs.pl --chars > conf_chr.c
+ ../Scripts/create_element_defs.pl --custom > conf_cus.c
+
+conf_snd.h: conf_snd.c
+ ../Scripts/create_element_defs.pl --sounds > conf_snd.h
+
+$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME)
@date '+"[%Y-%m-%d %H:%M]"' \
| sed -e 's/^/#define COMPILE_DATE_STRING /' \
> $(TIMESTAMP_FILE)