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added storing current level set identifier in caveset structure
[rocksndiamonds.git]
/
src
/
Android.mk
diff --git
a/src/Android.mk
b/src/Android.mk
index 0652311ffd768d6e7c7dc36fcd5ed4d8150a4e82..a644d93a1b7c85d7ff8b93584a5386b81c326217 100644
(file)
--- a/
src/Android.mk
+++ b/
src/Android.mk
@@
-46,6
+46,8
@@
LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
libgame/image.c \
libgame/random.c \
libgame/hash.c \
+ libgame/http.c \
+ libgame/base64.c \
libgame/setup.c \
libgame/misc.c \
libgame/sdl.c \
@@
-103,6
+105,7
@@
LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
files.c \
tape.c \
anim.c \
+ api.c \
network.c \
netserv.c