LOCAL_MODULE := main
-SDL_PATH := ../Special/Android/jni/SDL2
-SDL_IMAGE_PATH := ../Special/Android/jni/SDL2_image
-SDL_MIXER_PATH := ../Special/Android/jni/SDL2_mixer
-SDL_NET_PATH := ../Special/Android/jni/SDL2_net
+SDL_PATH := ../build-projects/android/jni/SDL2
+SDL_IMAGE_PATH := ../build-projects/android/jni/SDL2_image
+SDL_MIXER_PATH := ../build-projects/android/jni/SDL2_mixer
+SDL_NET_PATH := ../build-projects/android/jni/SDL2_net
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/$(SDL_PATH)/include \
game_em/convert.c \
game_em/graphics.c \
game_em/init.c \
- game_em/input.c \
- game_em/main.c \
- game_em/sound.c \
- game_em/synchro_1.c \
- game_em/synchro_2.c \
- game_em/synchro_3.c \
- game_em/tab_generate.c \
- game_em/ulaw_generate.c \
+ game_em/game.c \
+ game_em/logic.c \
+ game_em/reademc.c \
game_sp/init.c \
game_sp/file.c \
game_sp/main.c \