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changed sound handling to only expire loop sounds during gameplay
[rocksndiamonds.git]
/
docs
/
elements
/
wall_pearl.txt
diff --git
a/docs/elements/wall_pearl.txt
b/docs/elements/wall_pearl.txt
index c74f5eae9e8a79ca2aa814c24c1840d5c0677c2f..3c53e64ac787cc0baf4a3eba5cbf0f2fe4711767 100644
(file)
--- a/
docs/elements/wall_pearl.txt
+++ b/
docs/elements/wall_pearl.txt
@@
-1,2
+1,2
@@
This wall contains a pearl which can be freed by
-blowing up the wall with dynamite, bombs or
blowing up
enemies.
+blowing up the wall with dynamite, bombs or
exploding
enemies.