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changed prefix for native BD engine game element description files
[rocksndiamonds.git]
/
docs
/
elements
/
bdx_falling_wall.txt
diff --git a/docs/elements/bdx_falling_wall.txt
b/docs/elements/bdx_falling_wall.txt
new file mode 100644
(file)
index 0000000..
193f727
--- /dev/null
+++ b/
docs/elements/bdx_falling_wall.txt
@@ -0,0
+1,3
@@
+Whenever there is a falling wall above the player merely separated by empty
+space, it starts falling. It does so at any distance. If it hits the player,
+it explodes. If it hits anything else, it just stops.