$var =~ s/^\[player\]\./game.player_/;
$var =~ s/^\[title_initial\]/title_initial_default/;
$var =~ s/^\[title\]/title_default/;
+ $var =~ s/^\[titlescreen_initial\]/titlescreen_initial_default/;
+ $var =~ s/^\[titlescreen\]/titlescreen_default/;
$var =~ s/^\[titlemessage_initial\]/titlemessage_initial_default/;
$var =~ s/^\[titlemessage\]/titlemessage_default/;
- if ($var =~ /^titlemessage.*(\d)/ ||
+ if ($var =~ /^titlescreen.*(\d)/ ||
+ $var =~ /^titlemessage.*(\d)/ ||
$var =~ /^game.panel.key_(\d)/ ||
$var =~ /^game.panel.inventory_first_(\d)/ ||
$var =~ /^game.panel.inventory_last_(\d)/ ||
$var =~ s/\.([A-Z]+)$/\[GFX_SPECIAL_ARG_$1\]/;
$var =~ s/\.([A-Z]+)\./\[GFX_SPECIAL_ARG_$1\]./;
- if ($var =~ /^(menu.(enter|leave)_screen)(.[a-z_]+)$/)
+ if ($var =~ /^(menu.(enter|leave|next)_screen)(.[a-z_]+)$/)
{
$var = $1 . "[GFX_SPECIAL_ARG_DEFAULT]" . $3;
}
}
print_image_config_var_entry("\"$token\"", "&$var");
+
+ if ($var =~ /^(titlescreen.*)\[\d\]/ ||
+ $var =~ /^(titlemessage.*)\[\d\]/)
+ {
+ my $prefix = $1;
+ $var =~ s/^$prefix/${prefix}_first/;
+
+ print_image_config_var_entry("\"$token\"", "&$var");
+ }
}
}