white space changes
[rocksndiamonds.git] / build-projects / android / app / src / main / java / org / libsdl / app / SDLActivity.java
index 9144949b619417e235d250b212d23fc3dd3b85c4..da32aea2bdfbe452cba66b7f5e2aae73ebf6a447 100644 (file)
@@ -871,7 +871,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
         if (!is_portrait_allowed && !is_landscape_allowed) {
             if (resizable) {
                 /* All orientations are allowed */
-                req = ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR;
+                req = ActivityInfo.SCREEN_ORIENTATION_FULL_USER;
             } else {
                 /* Fixed window and nothing specified. Get orientation from w/h of created window */
                 req = (w > h ? ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE : ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
@@ -881,7 +881,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
             if (resizable) {
                 if (is_portrait_allowed && is_landscape_allowed) {
                     /* hint allows both landscape and portrait, promote to full sensor */
-                    req = ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR;
+                    req = ActivityInfo.SCREEN_ORIENTATION_FULL_USER;
                 } else {
                     /* Use the only one allowed "orientation" */
                     req = (is_landscape_allowed ? orientation_landscape : orientation_portrait);
@@ -2183,7 +2183,7 @@ class DummyEdit extends View implements View.OnKeyListener {
         // FIXME: A more effective solution would be to assume our Layout to be RelativeLayout or LinearLayout
         // FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android
         // FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :)
-        if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
+        if (event.getAction() == KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
             if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) {
                 SDLActivity.onNativeKeyboardFocusLost();
             }