-#=============================================================================#
-# Makefile for Rocks'n'Diamonds #
-# (c) 1995-2002 Holger Schemel, info@artsoft.org #
-#=============================================================================#
+# =============================================================================
+# Rocks'n'Diamonds Makefile
+# -----------------------------------------------------------------------------
+# (c) 1995-2003 Holger Schemel <info@artsoft.org>
+# =============================================================================
-#-----------------------------------------------------------------------------#
-# configuration section #
-#-----------------------------------------------------------------------------#
+# -----------------------------------------------------------------------------
+# configuration
+# -----------------------------------------------------------------------------
-# specify command name of your favorite ANSI C compiler
+# command name of your favorite ANSI C compiler
# (this must be set to "cc" for some systems)
CC = gcc
-# specify command name of GNU make on your system
+# command name of GNU make on your system
# (this must be set to "gmake" for some systems)
MAKE = make
-# specify path to X11 on your system
+# path to X11 on your system
X11_PATH = /usr/X11R6
-# specify directory for read-only game data (like graphics, sounds, levels)
-# default is '.', so you can play without installing game data somewhere
+# directory for read-only game data (like graphics, sounds, levels)
+# default is '.' to be able to run program without installation
# RO_GAME_DIR = /usr/games
-# specify directory for writable game data (like highscore files)
-# default is '.', so you can play without installing game data somewhere
+# directory for writable game data (like highscore files)
+# default is '.' to be able to run program without installation
# RW_GAME_DIR = /var/games
-# uncomment this if your system has no joystick include file
+# uncomment if system has no joystick include file
# JOYSTICK = -DNO_JOYSTICK
-# choose if you want to allow many global score file entries for one player
-# default is 'MANY_PER_NAME'
-# when installing the game in a multi user environment, choose this
+# choose if more than one global score file entry for one player is allowed
+# (default: MANY_PER_NAME)
+# uncomment to install game in multi-user environment
# SCORE_ENTRIES = ONE_PER_NAME
-# when installing the game in a single user environment, choose this
+# uncomment to install game in single-user environment (default)
# SCORE_ENTRIES = MANY_PER_NAME
-# specify paths for cross-compiling (only needed for MS-DOS and Win32 build)
+# paths for cross-compiling (only needed for non-native MS-DOS and Win32 build)
CROSS_PATH_MSDOS=/usr/local/cross-msdos/i386-msdosdjgpp
CROSS_PATH_WIN32=/usr/local/cross-tools/i386-mingw32msvc
-#-----------------------------------------------------------------------------#
-# you should not need to change anything below #
-#-----------------------------------------------------------------------------#
+# -----------------------------------------------------------------------------
+# there should be no need to change anything below
+# -----------------------------------------------------------------------------
.EXPORT_ALL_VARIABLES:
DEFAULT_TARGET = x11
# DEFAULT_TARGET = sdl
+
+# -----------------------------------------------------------------------------
+# build targets
+# -----------------------------------------------------------------------------
+
all:
@$(MAKE_CMD) TARGET=$(DEFAULT_TARGET)
msdos:
@$(MAKE_CMD) PLATFORM=msdos
+os2:
+ @$(MAKE_CMD) PLATFORM=os2
+
cross-msdos:
@PATH=$(CROSS_PATH_MSDOS)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-msdos
@$(MAKE_CMD) clean
-#-----------------------------------------------------------------------------#
-# development only stuff #
-#-----------------------------------------------------------------------------#
+# -----------------------------------------------------------------------------
+# development only
+# -----------------------------------------------------------------------------
auto-conf:
@$(MAKE_CMD) auto-conf
-run:
- @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) && ./rocksndiamonds --verbose
+run: all
+ @./rocksndiamonds --verbose
-gdb:
- @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) && gdb ./rocksndiamonds
+gdb: all
+ @gdb ./rocksndiamonds
-enginetest:
+valgrind: all
+ @valgrind -v --leak-check=yes ./rocksndiamonds 2> valgrind.out
+
+enginetest: all
./Scripts/make_enginetest.sh
-enginetestfast:
+enginetestcustom: all
+ ./Scripts/make_enginetest.sh custom
+
+enginetestfast: all
./Scripts/make_enginetest.sh fast
+enginetestnew: all
+ ./Scripts/make_enginetest.sh new
+
backup:
./Scripts/make_backup.sh src