# directory for read-only game data (like graphics, sounds, levels)
# default is '.' to be able to run program without installation
# RO_GAME_DIR = /usr/games
+# use the following setting for Debian / Ubuntu installations:
+# RO_GAME_DIR = /usr/share/games/rocksndiamonds
# directory for writable game data (like highscore files)
# default is '.' to be able to run program without installation
# RW_GAME_DIR = /var/games
+# use the following setting for Debian / Ubuntu installations:
+# RW_GAME_DIR = /var/games/rocksndiamonds
# uncomment if system has no joystick include file
# JOYSTICK = -DNO_JOYSTICK
# ./Scripts/make_prerelease.sh
jue:
- sed -e 's/# SPECIAL_EDITION/SPECIAL_EDITION/' Makefile > Makefile.jue
- $(MAKE) -f Makefile.jue cross-win32
+ @$(MAKE) SPECIAL_EDITION=rnd_jue all
+
+jue-win:
+ @$(MAKE) SPECIAL_EDITION=rnd_jue cross-win32
dist-clean:
@$(MAKE_CMD) dist-clean