+2005-11-28
+ * fixed bug which prevented "global.num_toons: 0" from working
+
+2005-11-27
+ * major code cleanup (removed all these annoying "#if 0" blocks)
+
+2005-11-26
+ * added custom element actions for CE change page in level editor
+
+2005-11-19
+ * fixed music initialization bug in init.c (thanks to David Binderman)
+ * fixed mouse wheel "button" bug in editor (thanks to Tomi Belan)
+ (this bug must probably be fixed at other places, too)
+
+2005-10-16
+ * fixed buggy '#include "SDL.h"' statements in src/libgame/sdl.h
+ (should be '#include <SDL.h>' instead)
+
+2005-08-20
+ * fixed bug which prevented "walkable from no direction" from working
+ (due to compatibility code overwriting this setting after loading)
+
+2005-08-15
+ * fixed bug on Mac OS X (use of reserved name "Random") in EM engine
+
+2005-08-07
+ * version number temporarily set to 3.1.1 (intermediate bugfix release)
+ * version 3.1.1 released
+
2005-08-07
* changed some va_arg() arguments from 'long' to 'int', fixing problems
on 64-bit architecture systems with LP64 data model