+2007-03-23
+ * added new player option "no centering when relocating" for "invisible"
+ teleportations to level areas that look exactly the same, giving the
+ illusion that the player did not relocate at all (this was the default
+ since 3.2.3, but caused visual problems with room creation in "Zelda")
+ * added new menu fading effect "melt", shamelessly stolen from "DOOM"
+
+2007-03-21
+ * improved menu fading, adding separate fading definitions for entering
+ and leaving a menu and for fading between menu and "content" screens
+ * fixed small bug with recognizing also ".font_xyz" style definitions
+
2007-03-20
* improved menu fading, adding separate fading definitions for fading
between menu screens and fading between menu and "destination" screens